fd9
07-15-2004, 02:43 AM
In my little puzzle game, I made each frame a level. Each frame has a bunch of MC's that make out what the level looks like, but when I switch frames (ie levels), the MC's on the new level act like they're not there, and the MC's from the previous levels act like they are there, even though they aren't. So how do I wipe out all the MC's on the next frame like they were never there?
I've attached an example fla. The arrow button goes to the next "level". Arrow keys move the black box. Grey boxes are walls.
Thanks in advance...
I've attached an example fla. The arrow button goes to the next "level". Arrow keys move the black box. Grey boxes are walls.
Thanks in advance...