agnusdei
08-28-2001, 03:18 PM
Hi
Im making a small turnbased game, in wich you shoot at your opponent with small cannons.. After the target MC is hit, it goes one step further in its timeline plus reducing points from the opponents score. The animating stuff is not a problem (just a simple tell target), but I need to make the MC understand not to reduce points from the opponents score when it has reached the last frame in its timeline (at this point its just a hole in the ground). I aksed before, and got the answer to simply set a variable on the last frame in the MC´s timeline.. The problem is that i already knew this but didnt know how.. I´ve tried so many ways, just to realize that Im more of an artisticly talented person, and not so much talented in the arts and ways of programming.. Could someone please help me with this probably simple problem? What should I write? Where should I write it? What is the purpose of life and what does it all mean? Cheers!
Im making a small turnbased game, in wich you shoot at your opponent with small cannons.. After the target MC is hit, it goes one step further in its timeline plus reducing points from the opponents score. The animating stuff is not a problem (just a simple tell target), but I need to make the MC understand not to reduce points from the opponents score when it has reached the last frame in its timeline (at this point its just a hole in the ground). I aksed before, and got the answer to simply set a variable on the last frame in the MC´s timeline.. The problem is that i already knew this but didnt know how.. I´ve tried so many ways, just to realize that Im more of an artisticly talented person, and not so much talented in the arts and ways of programming.. Could someone please help me with this probably simple problem? What should I write? Where should I write it? What is the purpose of life and what does it all mean? Cheers!