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dreamer
07-23-2004, 02:25 PM
I made this in 3dsmax, and have allowed a few seconds at the end so that i can have it looping with out pausing. I was wonderin if it was possible to do so?

I've tried add 1keyframe where the looping should start and the other on at the end with gotoandPlay() but it keep jumping.

Take alook (http://www.gazalhosting.com/naughty/)

It is possbile to do it?
Thanks

Ricod
07-24-2004, 07:02 AM
I`m guessing that either the last keyframe is empty or the first frame you go to or both, since you have that `jump`. Put the keyframe with the as code to gotoAndPlay(the first frame of the rotationanimation) on a frame which is one frame before one which is the same as the first. The rotation should then loop.