tim594
11-09-2004, 01:29 AM
Looking for a freelance programmer to make a tool for Flash IDE.
Please contact me if you can do it and we'll talk price.
Tim Hon
tim@simulat.com
(510) 331-1080
---Project Description:-------------------------
we need to make a tool that has 3 JSFL commands.
named:
1. "Start Tile"
2. "End Section"
3. "Special Undo"
(Here's ideally how it would work)
1. I open up a file that has a design similar to this one:
Click for Image (http://simulat.com/tmp.jpg)
2. I click "Start Tile" JSFL.
3. I choose my paint bucket tool and click and color in areas within
the design. I paint in 10 enclosed areas in the design.
For every click, JSFL will store the coordinates of each click in an array.
4. I click "End Section" JSFL. This goes back to the stored array of
coordinates and SHIFT+SELECTS each point so that all 10 enclosed painted
shapes become selected. Then it creates a symbol (F8) out of those shapes,
names the library symbol "s1" (section 1) and names the instance on the stage "s1".
Next, it cuts the symbol from the stage and pastes into place into its own layer,
BELOW the current layer and locks the layer.
5. Now im back to my paint bucket tool creating another group of 10 enclosed
areas which would make up my second group of shapes, section 2,
Steps 3 and 4 repeat themselves as I make a dozen groups of shapes into symbols.
6. If, while im painting in step 3, i mess up and paint the wrong thign, then i click
"Special Undo" JSFL which calls a normal undo and also pops off the last coordinate
of array that stores coordinates.
-----------------------------------------------
Please contact me if you can do it and we'll talk price.
Tim Hon
tim@simulat.com
(510) 331-1080
---Project Description:-------------------------
we need to make a tool that has 3 JSFL commands.
named:
1. "Start Tile"
2. "End Section"
3. "Special Undo"
(Here's ideally how it would work)
1. I open up a file that has a design similar to this one:
Click for Image (http://simulat.com/tmp.jpg)
2. I click "Start Tile" JSFL.
3. I choose my paint bucket tool and click and color in areas within
the design. I paint in 10 enclosed areas in the design.
For every click, JSFL will store the coordinates of each click in an array.
4. I click "End Section" JSFL. This goes back to the stored array of
coordinates and SHIFT+SELECTS each point so that all 10 enclosed painted
shapes become selected. Then it creates a symbol (F8) out of those shapes,
names the library symbol "s1" (section 1) and names the instance on the stage "s1".
Next, it cuts the symbol from the stage and pastes into place into its own layer,
BELOW the current layer and locks the layer.
5. Now im back to my paint bucket tool creating another group of 10 enclosed
areas which would make up my second group of shapes, section 2,
Steps 3 and 4 repeat themselves as I make a dozen groups of shapes into symbols.
6. If, while im painting in step 3, i mess up and paint the wrong thign, then i click
"Special Undo" JSFL which calls a normal undo and also pops off the last coordinate
of array that stores coordinates.
-----------------------------------------------