vilehelm
12-14-2001, 10:30 PM
Howdy all, Trying to put together an example for a client of an adver-game. Simple game simple message anyway...
i used a standard sample file in the flash 5 samples folder and made a few modifications. it's the sliding piece puzzle game and the only thing that fails on it is the movie clip labeled "p0". for some reason it's dead wherever it lands after the shuffle.
this is just something that i wanted to whip-out and say "see this is sort of what i'm talking about"per usual the flash snake has bitten me in the ass.
http://www.westwayne.com/interactive/experiment/Puzzle2.swf
http://www.westwayne.com/interactive/experiment/Puzzle2.fla
the only real changes that i made was disabling the routine that dynamically generated the "tiles" and instead made my own pictographic tiles with the instance names already in place.
Any thoughts or insight to this dead tile would be greatly appreciated.
i used a standard sample file in the flash 5 samples folder and made a few modifications. it's the sliding piece puzzle game and the only thing that fails on it is the movie clip labeled "p0". for some reason it's dead wherever it lands after the shuffle.
this is just something that i wanted to whip-out and say "see this is sort of what i'm talking about"per usual the flash snake has bitten me in the ass.
http://www.westwayne.com/interactive/experiment/Puzzle2.swf
http://www.westwayne.com/interactive/experiment/Puzzle2.fla
the only real changes that i made was disabling the routine that dynamically generated the "tiles" and instead made my own pictographic tiles with the instance names already in place.
Any thoughts or insight to this dead tile would be greatly appreciated.