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abacajan
08-03-2005, 08:30 AM
hi.
Could someone please tell me what they think of my first few flash games?
any comments would be appreciated.
i am just new to flash/actionscript so please only constructive or helpfun critisim.

thanks in advance

Abacajan (Dean)

abacajan
08-03-2005, 08:34 AM
i have to include at least 3 letters so this message is just meaningless.

scousehouse
08-03-2005, 12:33 PM
I like The Michael Jackson one!!

Shamoan!

abacajan
08-06-2005, 02:28 AM
thanks. that was my 3rd one. virus hunt was my first.

Dylan Marvin
08-06-2005, 04:10 AM
I couldn't get the spaceship one working.
Jackson one works great. Potential there for outrageous sounds as well.
My favorite is actually the virus. Perhaps you could make it so the square doesn't follow the mouse until the user clicks it first, just because once you click play, the levels start quickly.
Keep it up:).

CMU
08-07-2005, 11:29 AM
Some nice game ideas there.

Virus Hunt:
Lots of fun mainly due to the responsiveness of the controls and graphics. Really hard on a trackball though!

Michael Jackson Run:
Other than the fact that you're collecting kids, there's not a lot it has to do with MJ himself. Just collecting kids is a bit of a thin joke really, but the game plays OK. I crashed into the grass when appearing on almost every screen. Perhaps there should be a wider bit of road where you appear so you get a chance to see the screen before you have to start avoiding things.

It seems to give the message "Congratulations you made it to your house" message whether you run out of time or not, which is a bit strange. Also, on my first game I got to the last screen then ran out of time and it gave me a zero score. On my third game I didn't get that far but I got a 24 score. Looks like there's a couple of minor bugs to iron out there.

Asteroids:
In the Flash Player (versoin 6), the edges of the title screen are clipped at the edges. Ie, the screen appears too small for the contents!

I don't think this worked quite right. I could move the ships around, but there was no asteroids to shoot at and I couldn't hit the other ships. The ships behave a bit strange too. They have speeding up and slowing down inertia, but none for turning so they can look a bit like flies buzzing around a lightbulb! Also, they can outrun their bullets half the time too, which is a bit odd. They kind of leave a trail of bullets behind them!

Still, good early efforts. I definitely think there's potential in the Virus Hunt one too.

abacajan
08-13-2005, 04:04 AM
thanks for taking the time to post a reply.

I know virus hunt has a lot of bugs in it (ie the 5th level you can go through the wall). I didn't think of people using a track ball science i wasn't planing to go very far with it.

With mjkr that is a good idea (wider roads at the start of the track.) It has a major bug in it. I use a formula to work out the final score-
if(_root.car.hitTest(_root.track)==true){
off_road++} and then _root.final_score=score+time-off_road
which i supose wasn't the best idea.

With asteroids i tried to add in some asteroids and make it so you could shoot the ships but for some reason the bullets went straight through them and sometimes they exploded for no aparrent reason. I think it has something to do with the a.s on the duplicating bullets. maybe the a.s didn't duplicate properly with it. oh well
It was never ment to be a real game in the first place. just a test to see what i could do with radians and duplicate mc.

Thanks again for your feed back

Dean.

mitr
08-25-2005, 09:34 PM
Well, I liked the virus one very much.

abacajan
08-27-2005, 02:47 AM
I'm currently making a virus hunt 2...

abacajan
09-03-2005, 01:12 AM
With virus hunt i'm taking all your ideas and shoving them into one game. It's hard though. I would like to make the graphics a bit better than just squares but i dont have many ideas ( its hard to represent somthing(like antivirus software) with visual appeal) its also hard to find somthing that looks like a virus when you cant see a virus. Any ideas for a virus pic or anti virus pic or a suitable background would be appreciated. im going to search google for some pics now bye!

CMU
09-03-2005, 11:55 AM
How about a circuit board or silicone chip closeup for the background? You could use a space-invader stylised bug as the viruses too. Not sure what the player code should be. Difficult to call a picture of a bit of code a character!

http://davesource.com/Projects/DEStiny/chip.gif
http://images.google.com/images?svnum=30&hl=en&lr=&safe=off&c2coff=1&q=%22integrated+circuit%22

abacajan
09-05-2005, 05:09 AM
thanks.
i went to google (god bless em) and looked up mother board and got a good close up of one that looks good and set its alpha level to about 35. as for the idea of the space invader characters id like to keep it original and id like to keep it simple. Keep your ideas coming!