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View Full Version : dontclick.it - an experiment in UI design


kracko
08-08-2005, 06:29 PM
Dont Click it (http://www.dontclick.it/ )

I thought it was interesting, but some unexpected side effects associated with the approach. Not sure we can all be re-trained so easily.

Kracko

thpii
08-08-2005, 09:14 PM
Amazing, both from a usability and design perspective!

dechef
08-10-2005, 08:43 AM
im new to flash but ive come to a conclusion that flash is not hard ..the only thing that makes flash hard is one English word...and that is creativity ...so long as u befriend that lady called creativity then yo thru with flash ...
thats one of the best sites ive seen in ma life .....

Headshotz
08-10-2005, 11:16 AM
the only thing that makes flash hard is one English word...and that is

Syntax
:p

justin_kink
08-10-2005, 12:01 PM
lol :)

invader
08-10-2005, 01:15 PM
Syntax
:p
:D lol

you could also say innovation. a site isn't impressive unless it brings something new to the table. yes, creativity plays a part in innovation, but you also need to have the ability to realize your ideas

Headshotz
08-11-2005, 07:57 AM
you could also say innovation. a site isn't impressive unless it brings something new to the table. yes, creativity plays a part in innovation, but you also need to have the ability to realize your ideas

Good Point... :D


I really like the site though, found it last year on FWA. It would suck if you had a twitch in your finger and kept having to go to that screen... :(

invader
08-11-2005, 12:20 PM
i didn't like it too much.. but i think the main reason is that i'm using a laptop with a static pad. i move the cursor quickly, but not always completely accurate. by habit, i try to jump over to the link, correct my position if i missed, then click. unfortunately, if i do that on dontclick.it, it starts moving for the wrong one before i get to adjust the cursor position

jjbilly
08-11-2005, 12:50 PM
It's also sometimes hard to navigate straight out of something - the interface in that sense isn't very open, you have to follow its plot a little more than is ideal.

Headshotz
08-12-2005, 08:43 AM
It can get annoying, but it's a good idea...

emergency_pants
09-01-2005, 01:34 PM
There's a REASON why a designer creates a click to select... so that one doesn't unintentionally select something they don't want to see. On this site, I roll over what I want to read, but if I want to do something else, such as adjust my mouse hand position or move the pointer down to the taskbar to change volume or... erm... do ANYTHING else with the mouse, I risk getting a jumble of new 'selections'. I use apostrophes there because they're not really selections; they unintentional. What if menu space is lmited and selection areas are small and close together?

Another strange thing about the deisign is that sometimes it's hard to tell what is a selection area and what isn't. I think in a system like this, it might have been a good idea to colour everything selectable in some sort of highlight, so I know what to avoid if I don't want to make an unintentional selection and I know what to rollover to make a selection. Layout is important because one needs to use some readable conventions for laying out menus and making thing obviously readable as a selection rollover area.

Another nice feature would be to have a short pause on rollover to avoid making selections when generally roaming with the mouse. i.e. the user needs to hover over a selection for 1/2 second, while a highlight appears. Rollover -> 1/2 sec highlight event -> selection event. How annoying would that be after about.. erm.. 30 seconds?! But then, isn't that why a mouse has a click function?

It's a an idea, but replacing all the clicks with rollovers is hardly groundbreaking, is it? It's certainly different. Maybe I'm being a bit harsh? Anyway... it looks good and is a good idea... I just don't think it works practically as a seamless navigation.

Headshotz
09-02-2005, 01:00 PM
i didn't like it too much.. but i think the main reason is that i'm using a laptop with a static pad. i move the cursor quickly, but not always completely accurate. by habit, i try to jump over to the link, correct my position if i missed, then click. unfortunately, if i do that on dontclick.it, it starts moving for the wrong one before i get to adjust the cursor position

They didn't consider nipple mice either :(


Yes they should have a delay, definately not 30sec :) , maybe just 1-2