dsdsdsdsd
08-24-2005, 12:18 AM
hello;
on server I have pinging loop:
->
ping client's .swf instance;
if no response then application.disconnect( client )
<-
while it loops I pull the internet cable out of the wall which simulates many of the common network shutdowns;
this normally works fine - I can capture the application.onDisconnect;
PROBLEM: if the client is playing a stream then the application.disconnect(client) does not do anything, though a true result is returned;
any thoughts
thanks
Shannon Burnett
Asheville NC USA
on server I have pinging loop:
->
ping client's .swf instance;
if no response then application.disconnect( client )
<-
while it loops I pull the internet cable out of the wall which simulates many of the common network shutdowns;
this normally works fine - I can capture the application.onDisconnect;
PROBLEM: if the client is playing a stream then the application.disconnect(client) does not do anything, though a true result is returned;
any thoughts
thanks
Shannon Burnett
Asheville NC USA