View Full Version : projector - no resize
apache13
08-26-2005, 05:03 PM
I have a projector- When I click the size is great. Is there anyway to lock it so it does not resize.
ricosushi
09-22-2005, 07:24 PM
include this in the first frame:
fscommand("allowscale","false");
and if you want to playit fullscreen:
include this in the first frame:
fscommand("fullscreen","true");
=)
CyanBlue
09-22-2005, 08:49 PM
You could also add these two lines of code in the frame 1 of your movie... (Pretty much doing the same thing but in F6 syntax...)
Stage.scaleMode = "noScale";
Stage.showMenu = false;
puckles
09-25-2005, 05:49 PM
I got something similar... programing a complex flash application i was going to put in a director shell to manage the movie sizes
i want to have full screen - whatever screen resolution the user has set, or window...
I'm starting to rethink embedding it in director (I have components like a glossary that loads xml and css information - and i don't want to spend a day figuring out if it will ever work in a director shell - in 2 hours i have determined i'd have to translate all the actionscript to lingo)
that aside here's what i'm asking:
1. can you set the projector so that if the user tries to scale the window, all sides of the window scale porpotionately? I have an image bg and don't want to expose a solid colored background...
2. if the user resizes it (via button or pulling the sides of the window) and clicks a button that loads swf movie onto the stage: will i have to tell it to size to the window, or will it size to the window automatically?
thanks,
puck
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