View Full Version : problem with test movie
mashnote
02-08-2002, 01:17 PM
Hi there !
This is my first post so first i salute you all :)
My problem has to do with a mc telling another mc to play.
I think my paths are ok 'cause when i enable simple buttons and simple frame actions (in the control bar) and i click on my button,which is in a menu mc it goes to the right frame.But when i test it,it doesn't. I just don't get it.
you will ned to expand a little, post some script or a file
SFA
mashnote
02-08-2002, 02:21 PM
ok,here it goes.
I have a movie clip that contains 5 buttons. When i click on one of the buttons it should go to the frame labeled as "mc_01".
on (release) {
gotoAndStop ("Scene 1", "mc_01");
}
-->this is the code on the button
I tried it with absolute pathing and all,but it doesn't seem to work.
Strange 'cause like i mentioned before,when i enable simple frame action i can see the timeline going to the "mc_01" label after i clicked the button.
Hope this makes sense
cheers
Ricod
02-08-2002, 03:09 PM
Judging from your code, you want _root to go to the 2nd scene which contains a frame with the label "mc_01". This won't work. If u want your mc that contains the buttons to go to frame labeled "mc_01", this won't work either. For the 1st :
on (release) {
_root.gotoAndStop("mc_01");
}
and the 2nd
on (release) {
_parent.gotoAndStop ("mc_01");
}
ofcourse assuming there's a frame labeld "mc_01".
mashnote
02-08-2002, 03:14 PM
I will try that !
When i'm done i'll post my results.
Thanx
mashnote
02-11-2002, 03:31 PM
It worked !! Thanx man,i'll by you a beer when you're in the neighbourhood,k ? :)
mashnote
02-11-2002, 03:37 PM
It worked !! Thanx man,i'll by you a beer when you're in the neighbourhood,k ? :)
Ricod
02-11-2002, 04:09 PM
Everybody ! Party in mashnote's 'hood !
JaTeR
02-22-2002, 04:06 PM
Thanks! that was what I needed too! while your on your way to mashnote's hood, stop buy.. thats 2 beers for you!
-----------
JaTeR
Wait... Try THAT button... (extensive coughing) oops.....
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