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Softanics
11-27-2005, 08:33 PM
FlashPlayerControl .NET v2 is available!

What is FlashPlayerControl?

FlashPlayerControl is a .NET component to enhance Macromedia Flash Player ActiveX features. It does not use its own engine to display movies but provide a wrapper around official swflash.ocx/flash.ocx code instead. Thus it is possible to avoid certain Macromedia Flash Player ActiveX limitations.

Features:

* Load flash movies from memory directly (no temporary files!). Protect your flash movies.
* Create flash-enabled applications which are ready to work even when the Macromedia Flash Player ActiveX is not installed!
* Transparency is fully supported!
* Ability to play Flash Video (FLV) from stream
* Enable/disable flash sounds
* Get a snap image of the current flash movie frame
* Write code which is compatible with any version of Macromedia Flash Player ActiveX (3, 4, 5, 6, 7, 8).
* Flash 8 External API is supported

More about features:
http://www.flashplayercontrol.com/dotnet/

Download demo EXEs:
http://www.flashplayercontrol.com/download/FlashPlayerControlForDotNetDemoAppExe.zip

Download demo version of the component:
http://www.flashplayercontrol.com/download/FlashPlayerControlForDotNet.zip

Welcome to our forum:
http://www.flashplayercontrol.com/forum/

Also there are editions for Delphi / Builder, Windows DLL edition.

Delphi / Builder edition:
http://www.flashplayercontrol.com/delphi/

Windows DLL edition:
http://www.flashplayercontrol.com/dll/

outlando
11-30-2005, 02:37 PM
HOW MUCH!!? :eek:

Softanics
12-06-2005, 12:34 PM
HOW MUCH!!? :eek:

Don't think so.
For example, mProjector costs $199.

CyanBlue
12-06-2005, 04:47 PM
What do you mean by 'Don't think so'???

Softanics
12-06-2005, 05:32 PM
What do you mean by 'Don't think so'???

I meant the price of the component is not very big (and we are planning to increase the price on the next year). Most of so-called flash projectors cost ~$99. But instead of this applications FlashPlayerControl allows you to embed flash in your own applications (developed by VC++/Delphi/Builder/VB.Net/C# etc.) and you can purchase full source code of the component.

CyanBlue
12-06-2005, 05:37 PM
That sounds more like a better answer yet you did not say how much the app is going to cost... I think you are really tricky person to talk to... :)

Think about it this way... I am trying to buy your app and if I see you replying with 'not so to the point' answer, I'd think twice because that probably will be what I am going to get if I ever need a support from you... Know what I mean???

Softanics
12-07-2005, 08:26 AM
You can think twice or more, but FlashPlayerControl is a really unique component ;) (some flash projectors are based on the code of the FlashPlayerControl...). Also there is a support forum: http://www.flashplayercontrol.com/forum/

I thought outlando was highly impressed with the price. I'm sorry...

FlashPlayerControl costs $299 without source code, $599 with source code - in December.

Please sorry again.

That sounds more like a better answer yet you did not say how much the app is going to cost... I think you are really tricky person to talk to... :)

Think about it this way... I am trying to buy your app and if I see you replying with 'not so to the point' answer, I'd think twice because that probably will be what I am going to get if I ever need a support from you... Know what I mean???

ovydiu
01-31-2006, 01:17 PM
hi..
quick question about your component
i have v2 for .net
is there any way to load a jpg, png, swf etc from stream/memory in a certain movie clip?
i mean, i know i can take a .swf from a dll and give it to the control but, inside the swf i have a loadMovie function which loads a jpg. What i want is to load the jpg also from stream
i know i can load something in a certain layer in a mc but i want to control what i'm loading