View Full Version : CPU intensive SWF's

01-21-2006, 07:37 PM
In the past I made couple of games and some maps that vere very graphicly intensive and the swf ran very slow an any computer (PC's and Macs).

So what would be the best way to optimize their performance, apart from deleating half of the graphics


Flash Gordon
01-21-2006, 08:18 PM
don't make fps too high.
delete unnecesary loops.

01-21-2006, 08:57 PM
Code code and more code...dont use frame tweens, etc. Code as much as possible.