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rfl
03-08-2002, 03:41 PM
i read the instances tutorial they have here.
i made the button, the mc and named the instances
i wrote this code:
on (release) {
/:name = _name;
/:target = _target;
}
But... how can i make the program write the instance name when the user clicks on this mouse?

tg
03-08-2002, 04:59 PM
put a dynamic text box on your _root timeline and name it 'name' in the text options panel
put another one on and name it 'target'

when you click the button, these text boxes should show the name and target of the mc.

rfl
03-08-2002, 10:50 PM
got it
thanks!