Better late then never... (hope this works though)
ActionScript Code:
#initclip 6
function AWDTreeClass() {
//this.init(); <-- init will be called in the super anyway!
super();
}
AWDTreeClass.prototype = new FTreeClass();
Object.registerClass("AWDTreeSymbol", AWDTreeClass);
AWDTreeClass.prototype.init = function() {
super.init(); // <-- This is the one super will call. Pass on through first!
this.setDefaultNodeIconSymbolName("TransactionSymbol");
}
#endinitclip
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