I'm trying to make a sound player that loads the MP3 file at runtime that's specified in the calling HTML's query string.
I've modified the "skin" of the sound player at http://www.gmg.com.au/assets/tutoria...dio/index.html
This sound player can restart a sound at any midpoint (depending on where you drop the slider) by having the sound on a layer and calling gotoAndPlay(x) with x calculated form the dagger position.
I want to load the sound externally, but keep the functionality of the player. I understand to load an external sound I must create a Sound() object, then call .loadSound. But loadSound doesn't let me restart the sound in the middle (to keep the dagger functionality). And if I use an Event sound instead of a Streaming sound, then the user would have to wait for the whole sound to load (not as nice).
So, what do I do? How do take an externally loaded streaming sound and a) know at what point it's playing now, and b) restart it at any given midpoint?
Thanks for you help!