hello all. been a long time since my last post. currently bugged about slow tweening animation involving alot of PNGs. I made a cover animation for a preloader using a series of PNGs however when tested on a browser the animation becomes very slow. can I use cacheAsBitmap to make the animation faster? is this the proper code?
Havent messed with bitmap caching too much, but, unless I'm mistaken, it's designed mostly to aid in the rendering of vector data, not pngs (or any other bitmap type data, for that matter). You can try it, but I don't think you'll see a big improvement.