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Old 06-16-2012, 02:11 PM   #1
WarKirby
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Default Timeline animation: How do i get the rotation of an object?

Hi everyone!

I'm positioning things on the timeline, primarily as a means of figuring out data values for placements to later plug into my code

Although i can get offsets and sizes of onstage objects very easily, i can't see anywhere in the ui to get it's current rotation (relative to the original/zero)

I'm usually setting the rotation with the free transform tool, which is entirely visual, no text feedback to tell me the values i need.

Is there somewhere to dig up this value? or do i have to just go with trial and error (ugh)
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Old 06-16-2012, 03:09 PM   #2
[afz]snickelfitz
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trace the rotation property of the object in question.
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Old 06-17-2012, 07:10 AM   #3
WarKirby
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well i did that. i guess it works. really really dirty though.

So, along the same line of enquiry, is there any way to specifically set an object's rotation in the timeline? or even just offset it by n degrees? Once again, the only way i can find to do this is the stupidly imprecise Free Transform, or rotating in full increments of 90 degrees.
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Old 06-17-2012, 04:59 PM   #4
[afz]snickelfitz
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Command-Option-S brings up the Scale and Rotate dialog, which includes fields to enter scale percentage and rotation degrees.
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