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Old 07-22-2009, 07:57 PM   #1
Join Date: Jul 2009
Posts: 40
Default [AS2] money system that follows

i need help with a money system that acts as a score does. on the top of the screen is a MC box and within the MC are two text boxes, one says "money: $" and the other has instance name money_value. I have a global variable set money and it starts at 0. Now, this is an adventure/shooter so the screen moves and follows the main character. so does the MC box. how can i update the 0 to change when the money goes up?
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