How do I set a dynamic buffertime?
Hey guys i'm creating a custom video player which i'd like to set up dynamic buffertimes according to someones internet connection.
Initially i tried just firing off trace events within the "NetStream.Play.Start" to see if a i can set a boolean to true if it hits the event more than once, but then i realized this wasn't a true way of checking connection but just determined if they buffered more than once.
Any further insight would be appreciated!
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