Compiled SWF running differently to testing in IDE
I have an incredibly frustrating bug, I've found similar stories but no answers, so I'm posting this here. Using CS5 on Mac, when I test my code (CMD + ENTER) it runs fine. It's smooth, fast, mouse events all trigger as expected (my app uses a lot of gestures based of mouse tracking). When I publish it to test on a PC, or run the SWF from that publish, all the mouse events go wrong, almost like the tracking is working at 10fps instead of the 60 it's supposed to.
I've tried CPU, GPU and zero acceleration. I've tried changing the stage FPS to 30, 45, 120 etc. I've tried publishing on a different machine, and also on a PC. It's the same. I'm running the debugger version of the player, no errors are logged.
Any ideas? I'm going crazy.