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#1 |
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as[org].addListener(this)
Join Date: Dec 2005
Location: LA, California
Posts: 838
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http://www.schelterstudios.com/labs/.../spectrum.html
yeah I know i shamelessly took the ring idea from Lee from the gotoandlearn forums, but the graphics API is the easy part...under the hood I went much more elaborate and built some utility waveform/frequency samplers that can be shared by anything in your project to permit sweet stylistic effects based on floating point values. In this example I took the ring visual a step further and used alot of different samples of spectral data. rings colors: color effects applied to smaller rings correlate to low frequencies while color effects applied to larger rings correlate to high frequencies. (red = left channel, blue = right channel, purple = both) ring ripples: diagonal translation relates to the left channel waveform data. ring thickness: line thickness relates to the right channel waveform data. Last edited by Assertnfailure; 10-21-2006 at 11:38 PM.. |
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#2 |
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just call me smartie
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thats neat, i gues that is made in flash 9
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#3 |
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as[org].addListener(this)
Join Date: Dec 2005
Location: LA, California
Posts: 838
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yep
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#4 |
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as[org].addListener(this)
Join Date: Dec 2005
Location: LA, California
Posts: 838
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Ok.....to demonstrate the potential for spectral data in interactive applications, here's another experiment I put together using the same sampler classes I built for the previous example.
http://www.schelterstudios.com/labs/...spectrum2.html Last edited by Assertnfailure; 10-21-2006 at 11:37 PM.. |
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#5 |
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village halfwit
Join Date: Jul 2001
Location: USA, PA
Posts: 3,187
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