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Old 10-11-2006, 07:38 AM   #1
Assertnfailure
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Default omg spectrum analyzers

http://www.schelterstudios.com/labs/.../spectrum.html

yeah I know i shamelessly took the ring idea from Lee from the gotoandlearn forums, but the graphics API is the easy part...under the hood I went much more elaborate and built some utility waveform/frequency samplers that can be shared by anything in your project to permit sweet stylistic effects based on floating point values.

In this example I took the ring visual a step further and used alot of different samples of spectral data.

rings colors: color effects applied to smaller rings correlate to low frequencies while color effects applied to larger rings correlate to high frequencies. (red = left channel, blue = right channel, purple = both)

ring ripples: diagonal translation relates to the left channel waveform data.

ring thickness: line thickness relates to the right channel waveform data.

Last edited by Assertnfailure; 10-21-2006 at 10:38 PM.
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Old 10-16-2006, 01:38 AM   #2
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thats neat, i gues that is made in flash 9
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Old 10-16-2006, 03:03 AM   #3
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yep
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Old 10-19-2006, 06:16 AM   #4
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Ok.....to demonstrate the potential for spectral data in interactive applications, here's another experiment I put together using the same sampler classes I built for the previous example.

http://www.schelterstudios.com/labs/...spectrum2.html

Last edited by Assertnfailure; 10-21-2006 at 10:37 PM.
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Old 10-19-2006, 11:17 AM   #5
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That last one's pretty nifty.

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