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Old 05-30-2002, 03:35 PM   #1
Chilton
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Default Tween Animations suddenly Halt

This one has me stumped. I'm running a simple tween animation that has a 'stop(); call at the end of it. It works great. But if I run too many other animations at the same time, the tween stops abruptly in the center of the animation (it's scrolling an object across the screen). And it doesn't move from there until it receives another command to continue. Do I need to have some kind of conditional statement that says 'if the current frame is >=15 then stop'?

-Chilton
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Old 05-30-2002, 10:11 PM   #2
Chilton
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Default solved

Turned out to be another movie clip calling this one and telling it to 'stop();'

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