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Old 06-11-2002, 01:17 PM   #1
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Join Date: Jun 2002
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Default adding a tilt angle

Hi All,

I was Planning to Move a Sphere on a YZ or XZ plane. With the code below, I can only move it on the Z Axis. Any ideas how i can add an tilt angle to it.

Thanks in advance. The code is from a tutorial on this site.

radius = 200;

onClipEvent (enterFrame){
angle=degrees * (Math.PI/180);
degrees += 2;

distance = 1 /(1-(zposition / perspective));
this._x=(xposition * distance) + _root.center_cross_hairs._x;

this._xscale = distance * 100;
this._yscale = distance * 100;
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Old 06-11-2002, 01:34 PM   #2
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