I believe u can't. U c, scene 2 is after scene 1 ... which means they aren't there at the same time. Which means that the button is gone when the mc is adressable and the mc isn't adressable yet when the buttons accessible.
U'll have to make sure the button's still there when u're in scene 2, or to jump to scene2 and then start the mc when u release the button.
So the button would have something like :
on (release) {
_root.gotoAndPlay("scene 2", 1);
}
and then the 1st frame of scene 2 should have :
_root.mc1.mc2.play();
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RicoD
Link ?
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