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| View Poll Results: Is this the longest prototype you have ever seen? | |||
| Ha ha no not at all. |
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16 | 17.78% |
| It might be long, but not as long as my "cough" ruler!! |
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17 | 18.89% |
| It is a mediocre length, that'll do for me! |
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7 | 7.78% |
| This is good, much better than anything i could ever do myself, so i'll copy the code down!! |
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35 | 38.89% |
| Fan-bloody-tastic, it's the best thing since nasal hair trimmers!!! |
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27 | 30.00% |
| Multiple Choice Poll. Voters: 90. You may not vote on this poll | |||
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#1 |
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CONTEMPLATING LIFE
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I have finally finished, after 5 days a code that dynamically creates everything to do with a gallery, and while there could be one or two extra tweeks put in, if you are going to use it you can do it yourself. It preloads thumbnails, determines if it needs a scroller, loads images, scales them to a box of your choosing, preloads the main images etc etc etc.
EDIT BELOW I'm sorry to say that the example for the prototype no longer exists but the example for the component that has been developed in this thread does exist http://photogallery.buggedcom.co.uk here is the code Code:
// If you would like to see this in action please go to // http://buggedcom.50megs.com/protogallery.html // MovieClip.prototype.photoGallery = function(path, trgt, seed, maxSeed, format, fIn, thumbX, thumbY, thumbOutline, maskHeight, arrowSize, scrollSpeed, w, h, lbH, dist, jpgLoadTxt, txtXPos, txtYPos, txtStyle, fontName, txtSize, txtClr, html, bold, Italic, boxWidth, boxHeight, imageX, imageY, boxCentred, imageCentred, trgtImage) { _global.maxSeed = maxSeed; _global.seed = seed; _global.path = path; _global.thumbX = thumbX; _global.thumbY = thumbY; _global.format = format; _global.trgtImage = trgtImage; _global.imageCentred = imageCentred; _global.dist = dist; _global.boxWidth = boxWidth; _global.imageX = imageX; _global.imageY = imageY; _global.fIn = fIn; _global.scrollSpeed = scrollSpeed; seedOrig = seed; path._x = thumbX; path._y = thumbY; imageBox(boxHeight, imageY, boxCentred); thumbBox(thumbOutline, maskHeight); howManyNails(txtStyle, jpgLoadTxt, txtXPos, txtYPos, fontName, txtSize, txtClr, bdr, bdrClr, html, bold, italic); path.createEmptyMovieClip("thumbs", 1); path.thumbs._x = -dist; scrollMask(maskHeight, thumbX, thumbY); loadThumbnails(trgt, format, dist, prev_x, prev_w); drawBar(w, h, lbH, dist); onEnterFrame = function () { imageProgressBarRun(); removeImageBar(); imageSquash(); imageCentre(); loadIn(path.imageStuff.image); needArrows(arrowSize, dist, h); path.thumbs["thumb"+seed].onPress = Press; path.thumbs["thumb"+seed].onRelease = Release; path.thumbs["thumb"+seed].onEnterFrame = EnterFrame; if (allFadedIn != true) { loadingBarRun(txtStyle); if (seed<maxSeed) { prev_x = path.thumbs["thumb"+seed]._x; prev_w = path.thumbs["thumb"+seed]._width; if (path.thumbs["thumb"+seed]._width>0) { removeBars(); if (path.thumbs["thumb"+seed]._alpha>=100) { _global.seed = seed += 1; drawBar(w, h, lbH, dist, prev_x, prev_w); loadThumbnails(trgt, format, dist, prev_x, prev_w); } else { loadIn(path.thumbs["thumb"+seed]); } } } else if (seed == maxSeed && path.thumbs["thumb"+seed]._width>0) { loadOut(path.totalLB); loadOut(path.totalLBB); path[jpgLoadTxt].removeTextField(); removeBars(); loadIn(path.thumbs["thumb"+maxSeed]); if (path.thumbs["thumb"+seed]._alpha>100) { allFadedIn = true; } } } }; }; // // Fading functions // function loadIn(mc) { if (mc.getBytesLoaded() == mc.getBytesTotal() && mc._alpha<100 && mc._width>0) { if (mc._alpha<100) { mc._alpha += fIn; } } } function loadOut(mc) { mc._alpha -= fIn; } // // Thumbnail loading, masking and scrolling functions // function thumbAlign() { if (alignThumbs == true) { _global.thumbX = thumbX=boxWidth-2*thumbX; } } function loadThumbnails(trgt, format, dist, prev_x, prev_w) { path.thumbs.createEmptyMovieClip("thumb"+seed, seed).loadMovie(trgt+seed+format+"?nocache="+getDate(), path.thumbs["thumb"+seed]); path.thumbs["thumb"+seed]._alpha = 0; path.thumbs["thumb"+seed]._x = prev_x+prev_w+dist; } function scrollMask(maskHeight, thumbX, thumbY) { path.createEmptyMovieClip("scrollMask", maxSeed+5); path.thumbs.setMask(path.scrollMask); path.scrollMask.lineStyle(.25, 0x999999, 100); path.scrollMask.beginFill(0xFF0000, 40); path.scrollMask.moveTo(0, 0); path.scrollMask.lineTo(Stage.width-2*thumbX, 0); path.scrollMask.lineTo(Stage.width-2*thumbX, maskHeight); path.scrollMask.lineTo(0, maskHeight); path.scrollMask.lineTo(0, 0); path.scrollMask.endFill(); } function thumbBox(thumbOutline, maskHeight) { if (thumbOutline == true) { path.createEmptyMovieClip("thumbBox", 2); path.thumbBox.lineStyle(.25, 0x999999, 100); path.thumbBox.moveTo(-2, -2); path.thumbBox.lineTo(Stage.width-2*thumbX+2, -2); path.thumbBox.lineTo(Stage.width-2*thumbX+2, maskHeight+2); path.thumbBox.lineTo(-2, maskHeight+2); path.thumbBox.lineTo(-2, -2); } } function needArrows(arrowSize, dist, h) { if (path.scrollMask._width<path.thumbs._width) { if (runMeOnce != true) { drawArrows(arrowSize); placeArrows(arrowSize, dist, h); runMeOnce == true; path.arrows.arrowLeft._alpha = path.arrows.arrowRight._alpha=100; } path.arrows.arrowLeft.onPress = pAL; path.arrows.arrowRight.onPress = pAR; path.arrows.onMouseUp = rA; path.thumbs.onEnterFrame = scrollDirection; } } function drawArrows(arrowSize) { path.createEmptyMovieClip("arrows", 3); path.arrows.createEmptyMovieClip("arrowLeft", 1); path.arrows.arrowLeft.lineStyle(.25, 0x999999, 100); path.arrows.arrowLeft.beginFill(0x666666, 40); path.arrows.arrowLeft.moveTo(0, 0); path.arrows.arrowLeft.lineTo(0, 3*arrowSize/5); path.arrows.arrowLeft.lineTo(-arrowSize/2, 3*arrowSize/5); path.arrows.arrowLeft.lineTo(-arrowSize/2, 4*arrowSize/5); path.arrows.arrowLeft.lineTo(-arrowSize, 3*arrowSize/10); path.arrows.arrowLeft.lineTo(-arrowSize/2, -arrowSize/5); path.arrows.arrowLeft.lineTo(-arrowSize/2, 0); path.arrows.arrowLeft.lineTo(0, 0); path.arrows.arrowLeft.endFill(); path.arrows.createEmptyMovieClip("arrowRight", 2); path.arrows.arrowRight.lineStyle(.25, 0x999999, 100); path.arrows.arrowRight.beginFill(0x666666, 40); path.arrows.arrowRight.moveTo(0, 0); path.arrows.arrowRight.lineTo(arrowSize/2, 0); path.arrows.arrowRight.lineTo(arrowSize/2, -arrowSize/5); path.arrows.arrowRight.lineTo(arrowSize, 3*arrowSize/10); path.arrows.arrowRight.lineTo(arrowSize/2, 4*arrowSize/5); path.arrows.arrowRight.lineTo(arrowSize/2, 3*arrowSize/5); path.arrows.arrowRight.lineTo(0, 3*arrowSize/5); path.arrows.arrowRight.lineTo(0, 0); path.arrows.arrowRight.endFill(); } function placeArrows(arrowSize, dist, h) { if (thumbX+5>arrowSize) { path.arrows.arrowLeft._x = -1.2*dist-5; path.arrows.arrowRight._x = Stage.width-2*thumbX+dist+5; path.arrows.arrowRight._y = path.arrows.arrowLeft._y=arrowSize/5; } else { path.arrows.arrowLeft._x = arrowSize+5; path.arrows.arrowRight._x = 2*arrowSize; path.arrows.arrowRight._y = path.arrows.arrowLeft._y=-arrowSize-2*h; } } function pAL() { path.thumbs.thumbsMove = -1; path.thumbs.thumbsSlowDown=0; } function pAR() { path.thumbs.thumbsMove = 1; path.thumbs.thumbsSlowDown=0; } function rA() { path.thumbs.thumbsSlowDown=1; } function scrollDirection() { if (path.thumbs.thumbsMove == 1) { if(runOncei!=true){ path.thumbs.scrollSpeed= scrollSpeed; runOncei=true; } if(path.thumbs.thumbsSlowDown==0){ runOncei=false; } path.thumbs._x -= path.thumbs.scrollSpeed; if (path.thumbs._x<-(path.thumbs._width)+(Stage.width-(2*thumbX))){ path.thumbs._x = -(path.thumbs._width)+(Stage.width-(2*thumbX)); } } else if (path.thumbs.thumbsMove == -1) { if(runOncei!=true){ path.thumbs.scrollSpeed= scrollSpeed; runOncei=true; } if(path.thumbs.thumbsSlowDown==0){ runOncei=false; } path.thumbs._x += path.thumbs.scrollSpeed if (path.thumbs._x>-dist) { path.thumbs._x = -dist; } } if (path.thumbs.thumbsSlowDown==1 && path.thumbs.thumbsMove == 1){ path.thumbs.scrollSpeed=0.85*path.thumbs.scrollSpeed; if(path.thumbs.scrollSpeed<=0.05 ){ path.thumbs.thumbsMove=0; path.thumbs.thumbsSlowDown=0; runOncei=false; } } else if (path.thumbs.thumbsSlowDown==1 && path.thumbs.thumbsMove == -1){ path.thumbs.scrollSpeed=0.85*path.thumbs.scrollSpeed; if(path.thumbs.scrollSpeed<=-0.05 ){ path.thumbs.thumbsMove=0; path.thumbs.thumbsSlowDown=0; runOncei=false; } } } function drawBar(w, h, lbH, dist, prev_x, prev_w) { path.thumbs.createEmptyMovieClip("loadingBarBox"+seed, 2*maxSeed+seed); path.thumbs["loadingBarBox"+seed]._x = prev_x+prev_w+dist; path.thumbs["loadingBarBox"+seed].lineStyle(.25, 0x999999, 100); path.thumbs["loadingBarBox"+seed].moveTo(0, h); path.thumbs["loadingBarBox"+seed].lineTo(w, h); path.thumbs["loadingBarBox"+seed].lineTo(w, h-lbH); path.thumbs["loadingBarBox"+seed].lineTo(0, h-lbH); path.thumbs["loadingBarBox"+seed].lineTo(0, h); path.thumbs.createEmptyMovieClip("loadingBar"+seed, maxSeed+seed); path.thumbs["loadingBar"+seed]._xscale = 0; path.thumbs["loadingBar"+seed]._x = prev_x+prev_w+dist; path.thumbs["loadingBar"+seed].lineStyle(.25, 0x999999, 0); path.thumbs["loadingBar"+seed].beginFill(0x999999, 100); path.thumbs["loadingBar"+seed].moveTo(0, h); path.thumbs["loadingBar"+seed].lineTo(w, h); path.thumbs["loadingBar"+seed].lineTo(w, h-lbH); path.thumbs["loadingBar"+seed].lineTo(0, h-lbH); path.thumbs["loadingBar"+seed].lineTo(0, h); path.thumbs["loadingBar"+seed].endFill(); } function loadingBarRun(txtStyle) { path.thumbs.byteL = path.thumbs["thumb"+seed].getBytesLoaded(); path.thumbs["loadingBar"+seed]._xscale = (path.thumbs.byteL/path.thumbs["thumb"+seed].getBytesTotal())*100; loadingTxt(txtStyle); path.totalLB._xscale = (seed/maxSeed)*100; } function removeBars() { path.thumbs["loadingBar"+seed].removeMovieClip(); path.thumbs["loadingBarBox"+seed].removeMovieClip(); if (path.totalLB._alpha<0) { path.totalLB.removeMovieClip(); path.totalLBB.removeMovieClip(); } } // // Thumbnail loading progress functions // function howManyNails(txtStyle, jpgLoadTxt, txtXPos, txtYPos, fontName, txtSize, txtClr, bdr, bdrClr, html, bold, italic) { path.createTextField(jpgLoadTxt, maxSeed, txtXPos, txtYPos, 200, 10); path[jpgLoadTxt].autosize = true; path[jpgLoadTxt].html = html; path[jpgLoadTxt].type = "dynamic"; path[jpgLoadTxt].wordWrap = true; path[jpgLoadTxt].selectable = false; textFormat = new TextFormat(); textFormat.font = fontName; textFormat.size = txtSize; textFormat.color = "0x"+txtClr; textFormat.bold = bold; textFormat.italic = italic; path[jpgLoadTxt].setNewTextFormat(textFormat); loadingTxt(txtStyle); xWidth = path[jpgLoadTxt].textWidth+10; yHeight = path[jpgLoadTxt].textHeight/2; path.createEmptyMovieClip("totalLBB", maxSeed+4); path.totalLBB._x = xWidth; path.totalLBB._y = txtYPos; path.totalLBB.lineStyle(.25, 0x999999, 100); path.totalLBB.moveTo(0, yHeight); path.totalLBB.lineTo(60, yHeight); path.totalLBB.lineTo(60, yHeight+(yHeight/2)); path.totalLBB.lineTo(0, yHeight+(yHeight/2)); path.totalLBB.lineTo(0, yHeight); path.createEmptyMovieClip("totalLB", maxSeed+3); path.totalLB._x = xWidth; path.totalLB._y = txtYPos; path.totalLB.lineStyle(.25, 0x999999, 0); path.totalLB.beginFill(0x999999, 100); path.totalLB.moveTo(0, yHeight); path.totalLB.lineTo(60, yHeight); path.totalLB.lineTo(60, yHeight+(yHeight/2)); path.totalLB.lineTo(0, yHeight+(yHeight/2)); path.totalLB.lineTo(0, yHeight); path.totalLB.endFill(); path.totalLB._xscale = 0; } function loadingTxt(txtStyle) { if (txtStyle == 1) { path[jpgLoadTxt].text = maxSeed-seed+" thumbnails left to load. "; } else if (txtStyle == 2) { path[jpgLoadTxt].text = seed+" out of "+maxSeed+" thumbnails have loaded. "; } else if (txtStyle == 3) { if (maxSeed<10) { addSpace = " "; } else if (maxSeed<100) { addSpace = " "; } else if (maxSeed<1000) { addSpace = " "; } path[jpgLoadTxt].text = " "+seed+" / "+maxSeed+addSpace; } else if (txtStyle == 4) { path[jpgLoadTxt].text = "There are "+(maxSeed-seed)+" more thumbnails to load. "; } } // // Main image box, loading, progress, positioning and size control functions // function imageBox(boxHeight, imageY, boxCentred) { path.createEmptyMovieClip("imageStuff", -10); if (boxCentred == true) { _global.imageX = imageX=((Stage.width/2)-(boxWidth/2)); } path.imageStuff.createEmptyMovieClip("imageBox", -10); path.imageStuff.imageBox._x = -thumbX; path.imageStuff.imageBox._y = -thumbY; path.imageStuff.imageBox.lineStyle(.25, 0x999999, 100); path.imageStuff.imageBox.beginFill(0xffffff, 100); path.imageStuff.imageBox.moveTo(imageX, imageY); path.imageStuff.imageBox.lineTo(imageX+boxWidth, imageY); path.imageStuff.imageBox.lineTo(imageX+boxWidth, imageY+boxHeight); path.imageStuff.imageBox.lineTo(imageX, imageY+boxHeight); path.imageStuff.imageBox.lineTo(imageX, imageY); path.imageStuff.imageBox.endFill(); path.imageStuff.createEmptyMovieClip("image", -9); path.imageStuff.image._x = -thumbX+imageX; path.imageStuff.image._y = -thumbY+imageY; } function imageLoad() { path.imageStuff.image._alpha = 0; path.imageStuff.image.loadMovie(trgtImage+path.iLoadNumber+format+"?nocache="+getDate(), 1); } function imageProgressBar() { barWidth = boxWidth/2; barHeight = barWidth/30; if (barHeight<5) { barHeight = 5; } path.imageStuff.createEmptyMovieClip("imageLoadingBarBox", maxSeed+2); path.imageStuff.imageLoadingBarBox.lineStyle(.25, 0x999999, 100); path.imageStuff.imageLoadingBarBox.moveTo(0, 0); path.imageStuff.imageLoadingBarBox.lineTo(barWidth, 0); path.imageStuff.imageLoadingBarBox.lineTo(barWidth, barHeight); path.imageStuff.imageLoadingBarBox.lineTo(0, barHeight); path.imageStuff.imageLoadingBarBox.lineTo(0, 0); path.imageStuff.createEmptyMovieClip("imageLoadingBar", maxSeed+1); path.imageStuff.imageLoadingBar.lineStyle(.25, 0x999999, 0); path.imageStuff.imageLoadingBar.beginFill(0x666666, 100); path.imageStuff.imageLoadingBar.moveTo(0, 0); path.imageStuff.imageLoadingBar.lineTo(barWidth, 0); path.imageStuff.imageLoadingBar.lineTo(barWidth, barHeight); path.imageStuff.imageLoadingBar.lineTo(0, barHeight); path.imageStuff.imageLoadingBar.lineTo(0, 0); path.imageStuff.imageLoadingBar.endFill(); path.imageStuff.imageLoadingBar._xscale = 0; path.imageStuff.imageLoadingBarBox._x = path.imageStuff.imageLoadingBar._x=-thumbX+imageX+boxWidth/4; path.imageStuff.imageLoadingBarBox._y = path.imageStuff.imageLoadingBar._y=-thumbY+imageY+(2*path.imageStuff.imageBox._height/3); } function imageProgressBarRun() { path.imageStuff.imageLoadingBar._xscale = (path.imageStuff.image.getBytesLoaded()/path.imageStuff.image.getBytesTotal())*100; } function removeImageBar() { if (path.imageStuff.imageLoadingBar._xscale>=100) { path.imageStuff.imageLoadingBar.removeMovieClip(); path.imageStuff.imageLoadingBarBox.removeMovieClip(); } } function imageCentre() { if (imageCentred == true && path.imageStuff.image._width>0) { if (r1 != true) { pIX = path.imageStuff.image._x; pIY = path.imageStuff.image._y; r1 = true; } path.imageStuff.image._x = pIX+(path.imageStuff.imageBox._width-path.imageStuff.image._width)/2; path.imageStuff.image._y = pIY+(path.imageStuff.imageBox._height-path.imageStuff.image._height)/2; } } function imageSquash() { if (path.imageStuff.image._width>path.imageStuff.imageBox._width && path.imageStuff.image._height<path.imageStuff.imageBox._height && path.imageStuff.image._width>0) { path.imageStuff.image._xscale = (path.imageStuff.imageBox._width/path.imageStuff.image._width)*100; path.imageStuff.image._yscale = path.imageStuff.image._xscale; } else if (path.imageStuff.image._height>path.imageStuff.imageBox._height && path.imageStuff.image._width<path.imageStuff.imageBox._width && path.imageStuff.image._width>0) { path.imageStuff.image._yscale = (path.imageStuff.imageBox._height/path.imageStuff.image._height)*100; path.imageStuff.image._xscale = path.imageStuff.image._yscale; } else if (path.imageStuff.image._height>path.imageStuff.imageBox._height && path.imageStuff.image._width>path.imageStuff.imageBox._width && path.imageStuff.image._width>0) { xS = (path.imageStuff.imageBox._width/path.imageStuff.image._width)*100; yS = (path.imageStuff.imageBox._height/path.imageStuff.image._height)*100; if (xS<yS) { path.imageStuff.image._xscale = path.imageStuff.image._yscale=xS; } else if (xS>yS) { path.imageStuff.image._xscale = path.imageStuff.image._yscale=yS; } } } function squashReset() { path.imageStuff.image._xscale = path.imageStuff.image._yscale=100; } // // Image selection functions // function Release() { if (path.iLoadNumber != this.iNumber) { this.b = true; path.iLoadNumber = this.iNumber; squashReset(); imageLoad(); imageProgressBar(); } } function ReleaseOutside() { this.b = false; } function EnterFrame() { if (this.runOnce != true) { this.iNumber = seed; this.runOnce = true; } if (this.b == true) { this.blink(); } } MovieClip.prototype.blink = function() { (this.blinkTimer == null) ? this.blinkTimer=getTimer()+40 : null; if (getTimer()>=this.blinkTimer) { this.times += 0.5; if (this.times == .5 || this.times == 1.5) { this._alpha = 30; } else if (this.times == 1 || this.times == 2) { this._alpha = 100; } this.blinkTimer = null; } if (this.times>=2) { this._alpha = 100; this.blinkTimer = null; this.b = false; this.times = 0; } }; // // //usage // // _root.createEmptyMovieClip("empty", 1); photoGallery(_root.empty/*path*/, "thumbnails/DCP_"/*target*/, 1/*seed*/, 15/*maxSeed*/, ".jpg"/*format*/, 10/*fIn*/, 254/*thumbX*/, Stage.height-100/*thumbY*/, false/*thumbOutline*/, 80/*maskHeight*/, 15/*arrowSize*/, 10/*scrollSpeed*/, 50/*w*/, 10/*h*/, 3/*lBh*/, 5/*dist*/, jpgCount/*jpgLoadTxt*/, 0/*txtXPos*/, -20/*txtYPos*/, 2/*txtStyle*/, "Arial"/*fontName*/, 11/*txtSize*/, 999999/*txtClr*/, false/*html*/, false/*bold*/, false/*italic*/, 300/*boxWidth*/, 300/*boxHeight*/, 0/*imageX*/, 50/*imageY*/, true/*boxCentred*/, true/*imageCentred*/, "images/DCP_"/*trgtImage*/); // // // // This prototype assumes that the thumbnails and images are labeled in a consecutive order // for example, the thumbnails go th_1, th_2, th_3 etc and the corresponding pictures have to // go im_1, im_2, im_3 etc etc. // // Explaination of variables below: // path is the target path to the empty mc that the gallery will load into. // trgt is the directory to the thumbnails including the name beginner (ie thumbnails/DCP_45, the trgt = thumbnails/DCP_) // seed is the begining thumnail that you want to load. // maxSeed is the final image in the series, or the final image that you want loaded in. // format is either ".jpg" or ".png" depending on the type of file you are using. // fIn is the fading in and out rate of the thumbails and other stuff. // thumbX is the starting x position of the thumbnails. // thumbY is the starting y position of the thumbnails. // thumbOutline is either true or false depending on if you want a border around the thumbnail scroller. // maskHeight is the height of the mask that hides the other thumbs in the scroller. // arrowSize is the size of the arrows in the scroller. // scrollSpeed is the rate in which you can scroll through the thumbs. // w is the width of the thumbnail loading bar. // h is the y position of the thumbnail loading bar. // lbH is the height of the thumbnail loading bar. // dist is the distance apart you want the thumnails from each other. // jpgLoadTxt is what you want to name the created txt box ( in " " ) to see how many thumbs are left to load. // txtXPos is the x position of the how many left to load txt box. // txtYPos is the y position of the how many left to load txt box. // txtStyle is the syle in which you will count down the loading thumbnails ( 1,2,3,4 ) . // // // 1 = 241 thumbnails left to load. // // // 2 = 9 out of 250 thumbnails have loaded. // // // 3 = 9 / 250 // // // 4 = There are 241 more thumnails left to load. // fontName is the name of the system font you want to use for the how many left to load txt box ( ie "Arial"). // txtSize is the size of the font for the how many left to load txt box. // txtClr is the text colour of the how many left to load txt box ( in hex form, ie for white FFFFFF ). // html is true or false depending if you want the html format switched on or of for the how many left to load txt box. // bold is true or false for the how many left to load txt box. // italic is true or false for the how many left to load txt box. // boxWidth is the width of the image box. // boxHeight is the height of the image box. // imageX is the x position of the image box. // imageY is the y position of the image box. // boxCentred is true or false depending on if you want the image box centred to the stage along the x-axis. If true, it overides imageX but not imageY. // imageCentred is true or false depending if you want to centre the loaded photo to the middle of the image box. // trgtImage is the target directory that you images are stored in including the name beginner (ie images/DCP_45, the trgtImage = images/DCP_) // // That's about all i can be arsed to explain. It is a long code and it is my first major piece of programming so although I think it's top notch // I'm sure it could be narrowed down somewhat. If you have any additions or changes to the script please post them, it'll be great feedback // for me. // // ta ta // buggedcom // (aka OliverLillie) // ![]()
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~bugged I am looking for freelance work imageWeaver gallery microsite direct download play here microgame (unfinshed, also give it a while to load) game Last edited by buggedcom; 10-12-2002 at 07:35 PM.. |
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#2 |
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Mixed-Up
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It would be nice to see all those functions as children of the photoGallery class. That would free the function names from the root level and create a cleaner object tree...
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#3 |
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Oops I did it again
Join Date: Oct 2001
Location: Melbourne
Posts: 8,578
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yep that's pretty damn huge
your example works well a downloadable fla would be handy btw you can comment multiple lines with /* comment comment */ saves you having to // every line good work
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Billy Online Galleries Free Flash Video Tutorials Photo Website Template Don't email or PM me questions... |
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#4 |
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Registered User
Join Date: Sep 2002
Location: Bournemouth, UK.
Posts: 38
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wow! impressive... i bet alot of coffee was drunk over those five days.
would you post the .fla, like Billy T has suggested. brilliant piece of work! |
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#5 |
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CONTEMPLATING LIFE
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To post the fla would be usless as it contains nothing but the code above. Everything is created dynamically and the jpegs are pulled in. All you have to do is copy the code into the first frame of a new flash movie. Set up an image folder and thumbnail folder with appropriate files. then change the variables as described in the code, publish and volia.
I'm busy turning this into a component with, additional features such as image rotation, colour controlls, better placing control over placement, etc, etc. If i'm feeling generous i will then post the component fla, but that is only if i don't think I want to keep it to myself, especially as at least two weeks work will have gone into it. Feel free to use this code though.
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~bugged I am looking for freelance work imageWeaver gallery microsite direct download play here microgame (unfinshed, also give it a while to load) game |
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#6 |
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Registered User
Join Date: Mar 2001
Location: Melbourne, Australia
Posts: 618
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good work champ!
Thanks for sharing it with us. |
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#7 |
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Registered User
Join Date: Sep 2002
Location: Bournemouth, UK.
Posts: 38
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Thanks dude! I think I'll have some fun with it today.
Good luck with your component project, I hope it goes well! |
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#8 |
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Registered User
Join Date: Jan 2002
Location: Arnhem, the Netherlands
Posts: 338
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whoa talking about being generous. you have my gratitude!
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#9 |
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Registered User
Join Date: Jan 2002
Location: Arnhem, the Netherlands
Posts: 338
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i don't know if you will bother answering my questions
but i'll try anyway!why doesnt the loading of thumnails/images work? your code sticks the "?nocache=" to the jpg filenames and it gives an error. if i delete the ?nochache= it will load my jpgs but only 1 thumbnail, and wont load images. any help/thoughts would be appreciated! |
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#10 |
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Mixed-Up
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everything after the ? has no effect on the loading of files, it just specifies variables to be sent to the file... In this case that prevents them from getting stuck in cache...
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