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Old 06-13-2008, 05:58 PM   #1
Mouse51180
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Join Date: Jun 2008
Posts: 1
Question AS3 Scripting noob in need of help...

I am having issues with a roll over animated button script. The working script was based off an Adobe animated button turotial I found.

This is what the script does. It’s a simple rollover animation. There is a button labeled RedButton_mc. It looks like a button and when you put your mouse on it a small animation happens. When you take your mouse off of it the animation reverses.

The top function says to start the first animation (labeled _over) when the mouse is over the button

The bottom function says to start the reverse animation (labeled _out) when the mouse leaves the button area.



Here is the working script:
Code:
RedButton_mc.addEventListener(MouseEvent.MOUSE_OVER, buttonOverHandler);

function buttonOverHandler(MouseEvent) : void {

            RedButton_mc.gotoAndPlay("_over");
}

RedButton_mc.addEventListener(MouseEvent.MOUSE_OUT, buttonOutHandler);

function buttonOutHandler(MouseEvent) : void {

            RedButton_mc.gotoAndPlay("_out");
}



My problem is that I have more different colored buttons and I am getting errors when I add to this code. All the other buttons have the same names just the Red might say Yellow, or Blue or Green. Here are some of the codes I have tried and the errors I have gotten. The below code are to just get the Blue Button’s “_over” animation to start playing. Below are the 3 ways I have tried to adjust the code to get it working.

Any help is appreciated.



Code attempt 1:
Code:
1  RedButton_mc.addEventListener(MouseEvent.MOUSE_OVER, buttonOverHandler);
2  function buttonOverHandler(MouseEvent) : void {
3            RedButton_mc.gotoAndPlay("_over");
4  }
5
6  RedButton_mc.addEventListener(MouseEvent.MOUSE_OUT,   buttonOutHandler);
7  function buttonOutHandler(MouseEvent) : void {
8            RedButton_mc.gotoAndPlay("_out");
9  }
10
11  BlueButton_mc.addEventListener(MouseEvent.MOUSE_OVER, buttonOverHandler);
12  function buttonOverHandler(MouseEvent) : void {
13           BlueButton_mc.gotoAndPlay("_over");
14  }
Error:

Duplicate function definition on line 12



Code attempt 2:

Code:
1  RedButton_mc.addEventListener(MouseEvent.MOUSE_OVER, buttonOverHandler);
2  function buttonOverHandler(MouseEvent) : void {
3            RedButton_mc.gotoAndPlay("_over");
4  }
5
6  RedButton_mc.addEventListener(MouseEvent.MOUSE_OUT, buttonOutHandler);
7  function buttonOutHandler(MouseEvent) : void {
8            RedButton_mc.gotoAndPlay("_out");
9  }
10
11  BlueButton_mc.addEventListener(MouseEvent.MOUSE_OVER, buttonOverHandler);
12  BlueButton_mc.gotoAndPlay("_over");
Error:
Access of undefined property BlueButton_mc. Lines 11 and 12


Code attempt 3:
Code:
1  RedButton_mc.addEventListener(MouseEvent.MOUSE_OVER, buttonOverHandler);
2  BlueButton_mc.addEventListener(MouseEvent.MOUSE_OVER, buttonOverHandler);
3  function buttonOverHandler(MouseEvent) : void {
4            RedButton_mc.gotoAndPlay("_over");
5            BlueButton_mc.gotoAndPlay("_over");
6  }
7
8  RedButton_mc.addEventListener(MouseEvent.MOUSE_OUT, buttonOutHandler);
9  function buttonOutHandler(MouseEvent) : void {
10           RedButton_mc.gotoAndPlay("_out");
11  }
Error:
Access of undefined property BlueButton_mc. Lines 2 and 5
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