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Old 11-10-2002, 12:44 AM   #1
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Join Date: Jun 2002
Location: Australia
Posts: 9
Default removeMovieClip removing the wrong movie!!?!?!


I was writing a small platform game when I stumbled into a problem, at a certain point the entire background would dissappear, and after a couple of hours of debugging found that was my removetiles function which was the cause.

removeTile = function(whichTile){
var tiletype = tilegrid[whichTile]
if(tiletype != undefined){

this function works perfectly, except when it called removeTile(726)

when that was called tiletype == 5, so it should have gone on to delete background.tile726 but instead it deleted background.

i place a small loop before background ["Tile"+whichTile].removeMovieClip() that output the name of all the clips in background and tile726 was in that.
i also placed a trace(background._target) before and after that line and which confirm that it was that line that is the problem, background._target was undefined after the removeMovieClip was called.

Is this a bug or have i just done something wrong?
Doddy22 is offline   Reply With Quote

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