Hi Ricod,
Nope, its just when I load in an swf, when the swf finishes and is unLoaded the screen is blank. With the text, to ensure that something happens when a user clicks a button I load in an empty txt file so that EOF = false; then the animation plays whilst the real txt file is loading, the time lag is actually very short.
So, when I load in the swf, into a different mc, the empty txt file already exists in mc1(called holder) and therefore EOF = false, and the animation should keep playing behind the loaded swf - but, it doesn't.
At the moment it is not a huge problem cos' as I say the time lag is very short, but it would be nice just to finish it if properly.
Cheers
Vosgien
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