| Home | Tutorials | Forums | Articles | Blogs | Movies | Library | Employment | Press | Buy templates |
|
|
#1 |
|
Senior Member
Join Date: Nov 2008
Location: Provo, UT
Posts: 108
|
So I am getting tired of using correct programming logic just to get bugs because of flash.
for example, you cant put stage.length or stage.width to get x, y values at the start of a program because the stage's width and length change as the program loads. Another example is I add mc to a stage and if I goto a different frame and back those mc are gone, but if I got to a different frame and then another one that then redirects me to the first the mc are there as they should be. Strange, strange, strange... So my question is, are there any other wierd flash bugs that we need to be aware of as programmers, so we don't spend 12 hours debugging something with logic? |
|
|
|
|
|
#2 |
|
dondeEstanMisPantalones?
|
it's width and height, not length and width. and the stage's dimensions are representative of what is currently on the display list- so it is completely application specific. if it didn't change, then it would be a bug- not the other way around.
i don't follow what you're saying about MovieClip behavior; sounds weird though. it's really best to do the work and know that something does NOT behave the way that it should or is documented. |
|
|
|
|
|
|
|
|
#3 | |
|
Obfuscated Coder
Join Date: Apr 2008
Posts: 698
|
Quote:
Putting sound files on a timeline in a nested movieclip. Just... just don't. Ever. Not if you're using AS3, at least. Having looked at the specifications for how swf files play, I no longer consider the weirdness that can happen with this a 'bug' as such. Rather, I consider it to be a horrifying side-effect of their intended VM structure that really needs a rethink if it is expected to work in any way that makes logical sense to a user of the authoring tool, but probably won't ever get one because it's so deeply entrenched in the Flash Player architecture that they'd have to scrap any and all semblance of backwards compatibility to fix it.
__________________
man.mask = mask_mc; Sigh. The AS3 version just doesn't look at nice as 'man.setMask(mask_mc);' |
|
|
|
|
|
|
#4 |
|
Guest
Posts: n/a
|
Sometimes, Flash might just decide to spasm around and screw up. And by sometimes I mean pretty often, seriously.
Like once, I was doing an animation when all of a sudden, it stopped working. All I did was to go to the library and delete all my unused symbols, and viola! The entire animation started playing again, courtesy of Adobe Flash. ![]() |
|
|
|
#6 | |
|
Guest
Posts: n/a
|
Quote:
Maybe I should switch to back to Windows Vista or XP. Windows 7 beta is bugged to hell. |
|
|
|
|
#8 |
|
EPISODE17
|
|
|
|
|
|
|
#9 | |
|
done
Join Date: Jun 2001
Location: portland, or
Posts: 8,048
|
Quote:
>.< dont expect stuff to work correctly in a windows beta.
__________________
tg --- what the hell was i thinking? |
|
|
|
|
|
|
#10 |
|
rather be programming
Join Date: Feb 2005
Location: City of Angels
Posts: 10,000
|
don't expect stuff to work correctly in windows
__________________
I'm old enough to know better and young enough to do it anyway. -- maskedman |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| one template, many looks? | subquark | ActionScript 1.0 (and below) | 1161 | 09-03-2009 04:45 PM |
| advanced preloader | vdizzle | ActionScript 2.0 | 20 | 12-11-2007 07:06 PM |
| Maintain Mouse "Flicks" and Arrow Key Navigation | liquidsg | ActionScript 2.0 | 0 | 11-19-2007 03:12 PM |
| what does this code do ? | amoo | ActionScript 2.0 | 13 | 04-24-2006 07:07 PM |
| Database simulated with arrays on a cd-rom | lecasn5 | Components | 61 | 09-07-2004 12:40 PM |