Since the TextArea control has DisplayObject as it's base class, you can rotate it. I would assign the TextArea an ID that you can reference and add a MouseEvent listener to it. When the listener is fired, you can rotate the TextArea control by referencing the assigned ID. If you want to rotate the control by its top left corner, you can change the "rotation" property. Otherwise, you can apply a transformation matrix by modifying the "transform" property.
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