gotoAndPlay/Stop frame 4 x y position?
I think this is a simple problem but I never came across it before.
I have a small platform game that I am working on. Everytime my character moves, so does the level environment, so it's like VCam scrolling.
At the end of my level I have a door movieclip which has actionscript that checks if my char has hit it, if so then it has gotoAndPlay frame 4 code.
However it goes to the 4th frame which has a second level, but I cannot see the level just a blue backround, because the y x coordinates are all messed up.
How can I make the gotoAndPlay (or Stop) action script that goes to the 4th frame but to the beginning of it, so that the player can see the level not the sky.
Any help would be appreciated.
Thanks a lot : }