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Old 10-26-2009, 08:55 PM   #1
Join Date: Jul 2009
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Default Selected Button States

So I am switching everything over to AS3 from AS2 (finally) and I am stuck with the selected state (when using ROLL_OVER and ROLL_OUT).

I did a search and have found a ton of examples for using the timeline and labels to tween the menu states... however I haven't been able to find anything in regards to using a tween engine.

I can currently tween the selected state by just doing:

ActionScript Code:
addEventListener(MouseEvent.MOUSE_DOWN, onClick); //with the function: function onClick(event:MouseEvent):void {   if (event.target == btn1) { TweenMax.to(btn1, 0.5, {tint:0x0099CC});            TweenMax.to(btn2, 0.5, {tint:0x000000});                 TweenMax.to(btn3, 0.5, {tint:0x000000});          }     if (event.target == btn2) { TweenMax.to(btn2, 0.5, {tint:0x0099CC});            TweenMax.to(btn1, 0.5, {tint:0x000000});                 TweenMax.to(btn3, 0.5, {tint:0x000000}); }   if (event.target == btn3) { TweenMax.to(btn3, 0.5, {tint:0x0099CC});            TweenMax.to(btn1, 0.5, {tint:0x000000});                 TweenMax.to(btn2, 0.5, {tint:0x000000});   } }

However that is without any ROLL_OVER or ROLL_OUT states. Every time that I add those it disables the selected button state. Is there a better way to manage button states in AS3 when using a Tweening Engine to change the tints, positions, etc?
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Old 10-26-2009, 08:57 PM   #2
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try with MOUSE_OVER, MOUSE_OUT instead
Super Duper!
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