so hopefuly
var wall1:sprite = new sprite;
should work? much thanks =)
so far i have
import flash.ui.Mouse;
var wall1:Sprite = new Sprite;
var wall2:Sprite = new Sprite;
wall1.addEventListener(MouseEvent.MOUSE_OVER, resetmouse);
wall2.addEventListener(MouseEvent.MOUSE_OVER, resetmouse);
function resetmouse(event:MouseEvent) :void {
Mouse.hide();
}
im nt getting any script errors but nothing is happening either -_-
Last edited by flips30240; 12-28-2009 at 10:19 PM.
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