ActionScript Code:
stop();
var Tred:Number= 1;
var count:Number= 1;
r1_mc.rv.onRelease = function() {
Tred = Tred + count;
trace(Tred);
r1_mc.gotoAndStop("r_act");
}
r1_mc.rr.onRelease = function() {
Tred = Tred - count;
trace(Tred);
r1_mc.gotoAndStop("r_init");
}
the .rv and .rr are 2 different instances, both representing the same button in different states,(rr in the r_init, and rv in the r_act)
now...
the first on release works perfectly...
once it's on the frame 'r_act' on the other hand, it doesn't do anything... doesn't even recognize it as a button (no hand, just arrow)
what am I doing wrong?