When movie clip sits on top of other movie clips everything on screen starts to shake. I think this is because the gravity is pushing it halfway through its normal hitTest. I am not sure. To test this problem I am going to set up a max gravity variable.
What would be the best way to setup a max gravity variable?
Also in my game I say that when one block hits another block its gravity = 0
I only want this to be true if it hits the bottom of the block. this way blocks dont hit each other and float in mid air.
Here is the .fla game if you would be kind enough to check it out