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Old 12-03-2010, 04:16 AM   #1
afogo
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Default If/Else statement using incrementing counter

Hey there,

I am trying to have it so depending on what number of times the button has been pressed determines which transition to do. Can someone help fix my code for this to be possible.

code is:
ActionScript Code:
public function next1(event:MouseEvent):void                     {                         var counter:int = new int();                         counter = 0;                         if(counter == 1)                         {                             var nxt2_btn:Tween = new Tween(nxt1_btn, "x", Back.easeIn, 459.3, 940.3, 1, true);                             nxt2_btn.addEventListener(TweenEvent.MOTION_FINISH, tranNextFrame);                             trace(counter);                         }                         else                         {                         var nxt1_btn:Tween = new Tween(nxt1_btn, "x", Back.easeIn, 459.3, 940.3, 1, true);                                    gradChannel.stop();                         nxt1_btn.addEventListener(TweenEvent.MOTION_FINISH, tranNextFrame);                         counter = counter + 1;                         }

Right now both transitions are the same, I know that but I am just trying to get the incrementing to work first.
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Old 12-03-2010, 06:19 AM   #2
Kritjon
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ActionScript Code:
var counter:int = 0; function next1(event:MouseEvent):void {     counter = counter + 1;     if (counter == 1) {         var nxt2_btn:Tween = new Tween(nxt1_btn,"x",Back.easeIn,459.3,940.3,1,true);         nxt2_btn.addEventListener(TweenEvent.MOTION_FINISH, tranNextFrame);         trace(counter);     } else if (counter == 2) {         var nxt1_btn:Tween = new Tween(nxt1_btn,"x",Back.easeIn,459.3,940.3,1,true);         gradChannel.stop();         nxt1_btn.addEventListener(TweenEvent.MOTION_FINISH, tranNextFrame);     } }

If you work in a class, make sure you declare the variable 'counter' outside the function and inside the class.
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Old 12-03-2010, 08:13 AM   #3
afogo
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Thank you. I realized what was wrong just a little bit after posting this.
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