You mean you think its loading "brown_dwarf.swf" a second time on frame 10 of the parent timeline. "Transit.swf" is something I want to load in frame 15 of the parent time-line. Not being anal, just making sure you/I on the same page.
When I say the menu breaks down, I mean the second menu item from the top no longer highlights as the others do AND does not seem to advance the play head to frame 10 anymore. The first menu item, which loads "cmb.swf" does work as long as I use this code (benefit of those who did not download the fla).
Vexing. Why would the manner in which a child scrollPane is instantiated affect the hitTest of an independent parent MC containing a menu system?