Home Tutorials Forums Articles Blogs Movies Library Employment Press
Old 09-02-2003, 02:09 PM   #1
Join Date: Apr 2003
Posts: 13
Default Flash game developpement question.

I was wondering if any of you could answer this simple question:

What are, according to you, the particular problems induced by no double input controls in a 2D-platform game? (double input = ei: no diagonals are possible)

Could you fin a solution to these problems?
alphabug is offline   Reply With Quote
Old 09-02-2003, 05:41 PM   #2
CyanBlue Groupie
spriggan's Avatar
Join Date: May 2002
Posts: 519

What version of flash are you useing? Flash 5 and MX can handle doubble imput, heck I've done qadrupple. If you're useing 4 or ealier then there's no way around it.
spriggan is offline   Reply With Quote
Old 09-03-2003, 02:13 PM   #3
Registered User
Join Date: Jul 2003
Location: California
Posts: 85

Flash 5 and 6 can do multiple inputs. I have used them in all my most recent games. We did a skateboard, bmx and rollerblade game and had to pull off tricks using multiple keystrokes.
patmanwb is offline   Reply With Quote

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 06:32 PM.

Follow actionscriptorg on Twitter


Powered by vBulletin® Version 3.8.5
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Ad Management plugin by RedTyger
Copyright 2000-2013 ActionScript.org. All Rights Reserved.
Your use of this site is subject to our Privacy Policy and Terms of Use.