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#1 |
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Bubble
Join Date: Sep 2003
Location: Sunderland,UK
Posts: 271
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I've always been a fan of sonic games (My first game was a sonic game). For the past year or so I have really wanted to create a perfect sonic based game and I think I'm getting a little closer. My programming techniques are extremely basic and 'code as you go' but so far they haven't steered me wrong. My challenge is for anyone out there willing to try, to create some sort of sonic based engine. There are no real limits to this challenge but it has to be fast and should have enemies. Collectables are optional but in no way compulsory. Obviously the highest goal to aim for is a working loop de loop but no-one would even dream of going through all that trouble when no prize is offered. I'll post an example tomorrow. Any entries should contain a level or section of a level to give example to the effectiveness of your code. There are no limits on code length and no closing date as such.
Sumary of sonic based game requirements: -pretty-extremely fast -Jumping -an enemy or spring or bumper or some other element that demonstrates the physics of your engine -If you include an enemy it can't wander back and forth aimlessly along a pre-tweened path(It must react to the player's position somehow) -landing after a jump does not reduce your speed -no or minimal getting trapped in scenary (bet noone will bother taking up this challenge) |
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#2 |
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Deprecated User?
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It sounds cool, but your assumption that no-one will take up your challenge is probably right. I would love to attempt it, but don't have the time. No-one here really gets paid to sit around and play with Flash, so quick and simple challenges are preferred. Then again, you never know. Looking forward to seeing yours....
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#3 |
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hopeful
Join Date: Apr 2002
Posts: 248
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i know that this isn't going to help in your desire for us to accept your challenge, but i just wanted to point out the reason that I, and probably other members of the forum (though i can't really speak for them), won't take up the challenge. And that is that the "Just for Kicks Challenges" are, as far as i understand, meant to be short distractions from the larger projects that Flash developers generally get involved in. Little 25, or even 50 line projects won't take the average Flash developer too long to complete, especially with a pre-chosen topic. heck, they might even take enjoyment from it - if they don't then why would they want to do them in the first place. what they don't want from a challenge is something that takes a lot of planning (or even a little planning perhaps), and will take a long time to implement.
now, before i sound too miserable, i think that games in flash are good fun to design and make, and have nothing against your Sonic idea. however it seems like the task is a little too big for a simple, non-time consuming challenge. i look forward to seeing your game, but sadly i won't have time to take part in the challenge myself. regards Grifter |
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#4 |
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Bubble
Join Date: Sep 2003
Location: Sunderland,UK
Posts: 271
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argh. my file is marginally too big to post. If anyone wants it they'll have to ask me to send it to their e-mail address. Sorry everyone.
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#5 |
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Goldmember
Join Date: Feb 2003
Location: bavaria in germany
Posts: 1,627
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is it a script only game? well why not posting the script instead of the swf?
if else, just send me the swf, and I will post it on my webspace (hope it isn't too big, just have ~3GB unused traffic remaining this month) email edited Last edited by McGiver; 01-31-2004 at 02:51 PM.. |
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#6 |
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Goldmember
Join Date: Feb 2003
Location: bavaria in germany
Posts: 1,627
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#7 |
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Bubble
Join Date: Sep 2003
Location: Sunderland,UK
Posts: 271
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Thanks for the vote of confidence McGiver. I'll see about getting it finished (or at least half finished).
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#8 |
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Registered User
Join Date: Aug 2003
Posts: 116
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I've got a fully working game movement in shockwave with about three levels.
I keep meaning to get round to doing that same thing in flash but I don't think a 25 line forum is the correct place for it. what you need is a jumping animation, a climbing animation etc. Tell me are there many games made in flash like sonic or all they all made in shockwave. |
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#9 |
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Bubble
Join Date: Sep 2003
Location: Sunderland,UK
Posts: 271
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I don't think there are many (If any at all) sonic type/based games made in flash. Mine's the first one I've seen and it's nowhere near completion.
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#10 |
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Registered User
Join Date: Aug 2003
Posts: 116
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I haven't had a go at this but if pressing two keys at one time is a problem you have been having then you could try this page on my site
http://www.geocities.com/hairybobby2...ritemover.html That would show you how to read keys individually. I notice you mentioned about running and then jumping then continue on at the same speed. That problem is solved by this script. you just read the keys when they are pressed down and again when they are let go. |
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