I am having some trouble creating a pause button for my movie. Basically, my main timeline has several movie clips, there's some animation within each movie clip and some movie clips have children movie clips. What I want is to pause at an exact frame and there will be a button to resume at current paused position. Just like a regular pause button.
So I had the idea to make a mc spit out a variable that tells me it is currently playing, but with my setup this gets really messy, especailly with several children movie clips.
I saw this hack solution which makes a new printjob instance and it does the pausing perfectly. Apprarently this is a stupid way to pause the movie, so I am looking for a similar function that can allow the pause w/o prompting a window, ie. not a hacked solution! Thanks in advanced!
var p = new PrintJob();
case 80: // p key
case 19: // pause/break key