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#1 |
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Member
Join Date: Feb 2004
Location: Texas
Posts: 85
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I have a Command I wrote that runs through a prebuilt Flash movie's fla and cleans it of all it's frame labels and scripting and then inserts new frame labels and new scripting.
I do this because these Flash movies are eLearning course modules that run through a Flash based course player. The course player has been updated so the functions being called from the course modules don't jive with the newly updated functions (bad architecture I know...nothing I could do about it). So anyway, I have hundreds of these flas with anywhere from 5 to 50 scenes in each one with each scene haveing a frame label and some specific function calls in them. So instead of going through by hand I thought I would batch them with a JSFL script. The problem I am running into is that there are so many flas and with so many scenes Flash times out running the script and I get this error: 'A script in file X has been running for a long time. Do you want to continue?' I can keep hitting YES everytime I get that error until the edits are made but I am lazy and don't want to use up any more calories than I have to. Is there a way to keep Flash from timing out whil running these long Commands? |
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#2 | |
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lala
Join Date: Feb 2002
Location: on the road
Posts: 2,859
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this came up in the jsfl list as well so if u are subscribing to that sorry.
no there is currently no way that is known. i think everybody was kinda hoping MM would let us know what the sollution is but as yet no joy. here is the full post. Quote:
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#3 |
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Member
Join Date: Feb 2004
Location: Texas
Posts: 85
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Thanks hangalot. I never thought of trying something like that. I will now.
Thanks again. |
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#4 |
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lala
Join Date: Feb 2002
Location: on the road
Posts: 2,859
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jsfl needs an event model (which is hopefully coming) in order to solve these kinda problems with a bit more ease. but ja that is the way it is aha aha. or something like that.
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#5 |
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lala
Join Date: Feb 2002
Location: on the road
Posts: 2,859
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this post i had posted here b4 got some activity again on the jsfl mailing list, so i thought i should just give u an update.
apparently runnning the jsfl script from command prompt gets around this error. good luck |
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#6 |
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Registered User
Join Date: Jul 2007
Posts: 1
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A command was added in flash 8 to disable the message:
fl.showIdleMessage(false); |
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