In my interaction I'm asked to put a MUTE button which will chance the sound level to 0. When user mutes the sound the whole animation and the sound takes a long time to wait. I want to double the speed of the animation. So user wont wait for a sound to finish when he/she press MUTE button. I tought only increasing the frame rate would solute my problem because of the initializations of some actions in the middle of animaitons and stuff. I will put this MUTE button to the _level0 where my engine works. All animations are seperate swf files on the _level2 where I use loadMovie function to load upto the engine.
I couldnt find any function to increase the frame speed.
I need to do it somehow.
I tried to on dummy document where no sound exists. when I load faster move onto _level0, it also works faster. But when I put sound into the loaded move, it works at the _level0 speed.
I need urgent help. Any ideas about the subject please write down.