synch loss on pause
Alright, i've done a lot of searching, and found nothing that dealt with my exact problem.
I've got a swf that has streaming wav files that are synched up with the movie. when played straight through, it is synched perfectly. however, when you right-click and stop it while testing, or pause it, and then start to play it again, it is no longer synched up.
The reason this matters is that i'm calling the swf into a controller, and when it's paused and then restarted, the synch is lost. I know it's not the pause function because the problem can be recreated in the swf that's called.
The confusing part is that i have many other files that are set up the same way, but don't have the synch loss.