ActionScript Code:
bytes_loaded = Math.round(this.getBytesLoaded());
bytes_total = Math.round(this.getBytesTotal());
getPercent = bytes_loaded/bytes_total;
this.loadBar._width = getPercent*100;
this.loadText = Math.round(getPercent*100)+"%";
if (bytes_loaded == bytes_total) {
this.gotoAndPlay(23);
}
This code comes in after a short animation, the triangle doping.
I am also using external swf files...i doubt that will make a difference but it may.