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#1 |
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Dont set yourself on fire
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Fairly self-explanatory, but here are some rules:
create an effect that follows the cursor in some way or another. no length limit, use as much code as you want. post as many times as you want. be as creative as possible, think of something you haven't seen before and try to make it. most importantly: have fun. you don't have to be an expert to create a great effect. beginners are encouraged to participate. this might help ease the learning curve: ActionScript Code:
i will throw together a few examples. i have attached two for now. |
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#2 |
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Dont set yourself on fire
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![]() i was hoping to see a little more interest in this challenge. there are some cool things you can do with this type of effect. i made another example. i included the source with this one in case it helps anyone. too bad i don't have a bunch of expensive stuff to give away. |
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#3 | |
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Dylan
Join Date: Jun 2005
Posts: 379
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Quote:
Give them time. Besides, if someone is really interested they might be making their submissions while you're waiting .(Also, I hope the challenge offering a reward hasn't spoiled the interest in challenges for "just for kicks". I put a challenge up about a month ago and it must have been deleted for lack of interest or maybe I didn't follow the guidelines.)
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my art |
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#4 |
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Bloke who's learning.....
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This is my first Mouse trialier which i think follows your challenge!
ha ha |
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#5 |
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Dont set yourself on fire
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that's pretty awesome for your first one. i think something that would be cool to add to it would be more of a chain reaction.. the first duckling follows the parent with a delay, the second follows the first, and so on. that way, if you move the cursor quickly, the last one gets left way behind.
again, great job. and feel free to post multiple entries as you develop your skill. |
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#6 |
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Registered User
Join Date: Aug 2005
Location: UK, South East
Posts: 206
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I have built these recently to demo various effects to people. Most of them can be found in the forum in various places. I might have a few more goes at this challenge later - it's a good'un!
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#7 |
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Bloke who's learning.....
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CMU,
How did ya do the verticle one, sorry if this is slightly off the challenge subject, but i want to know. I could use it to make a game ![]() Cheers Andy |
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#8 |
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Registered User
Join Date: Aug 2005
Location: UK, South East
Posts: 206
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Full code for the jumping balls one is in this post:
http://www.actionscript.org/forums/s...d.php3?t=81218 I used a bunch of unpleasent A-Level calculus to work out how fast the balls should travel to jump high enough (which is what the poster was asking about), but the animation and physics bits are the usual dead simple itterative methods, written in the 15 minutes it took me to eat breakfast this morning! The balls are set to a random alpha, which fades a bit per frame once they are travelling downwards. When they hit zero alpha or fall out of view, they are removed. A new ball is generated each frame at the mouse x position, with a random (but small) left/right velocity. The vertical velocity is calculated by the unpleasent maths bits. |
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#9 |
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Registered User
Join Date: Aug 2005
Location: UK, South East
Posts: 206
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Here's a brand new one just for the challenge. The maths of this took rather longer than I'd hoped, but the end result is quite pleasing.
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#10 |
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six eyes
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That looks nice CMU.
I remember I did some mouse trail examples I think in Flash 5. Lemme see if I can find them... ooo there they are http://www.senocular.com/flash/source.php?id=0.61 nothing special though.
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