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#1 |
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Registered User
Join Date: Jan 2005
Posts: 2
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Hello,
I created some buttons that I want to scale via transistions.tween when rolled over. They work fine until I apply a filter to them, at which point they skip and jitter. Anyone have a solution? For reference, here's the button code: Code:
function rollpop(icons) {
icons.onRollOver = function() {
new mx.transitions.Tween(icons, "_width", mx.transitions.easing.Back.easeInOut, this._width, 100, 5, false);
new mx.transitions.Tween(icons, "_height", mx.transitions.easing.Back.easeInOut, this._height, 100, 5, false);
};
icons.onRollOut = function() {
new mx.transitions.Tween(icons, "_width", mx.transitions.easing.Back.easeIn, this._width, 75, 5, false);
new mx.transitions.Tween(icons, "_height", mx.transitions.easing.Back.easeIn, this._height, 75, 5, false);
};
}
rollpop(my_btn)
rollpop(my_btn2)
-E |
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#2 |
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is my last name...
Join Date: May 2004
Posts: 964
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I don't have this issue even with your code, is your frame rate too low? I usually use 31fps always. Try that.
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#3 |
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TEAM INTERNET
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Fine here too.
__________________
The author of windows file copy dialogue visits some friends: "I'm just outside of town so I should be there in about 15 minutes" "Actually it's looking more like 6 days" "No, wait, 30 seconds" |
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