I’m using a preloader that loads two movies....a long animation and a sound loop. The preloader I use actually controls two other preloader scenes in each of the movies. So, the user gets “Graphics loading” and “Sound loading”, then we are off!!
So, the two main clips are made up like this.....
phase1.wsf (animations)
--scene 1 (preloader)
--scene 2 animation
--scenen 3 (trigger sound loop)
--scene4 (more animation)
phase2.swf (sound)
--scene 1 (preloader)
--scene 2 (1 frame sound loop with “on/off” button)
The preloaders work...then, one movie (of animation) starts and then this triggers the music to start at another point. However, once the sound movie is triggered to play, it plays the sound, then goes back to the first scene (the preloader), considers the movie loaded and stops ...all movies!
You can see the example not working at.....
http://attru.massey.ac.nz/new_site/index8.html
What I really need is some way to say (in phase1)
--trigger the scene 2 in phase2.swf (I’ve achieved this!!)
and in the sound movie
--don't move off this frame!!
Any attempt to keep the sound movie staying at one point (via a goto command) causes the sound to build on top of itself.
Phil