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		<title><![CDATA[ActionScript.org Flash, Flex and ActionScript Resources - Articles - ]]></title>
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			<title><![CDATA[Flash MX Audio Player]]></title>
			<link>http://www.actionscript.org/resources/articles/167/1/Flash-MX-Audio-Player/Page1.html</link>
			<description><![CDATA[Tutorial details: How to build a reusable audio player in Flash MX that streams your sound, tracks download progress, and gives you a complete set of controls. <br/> <strong>Written by </strong>: Tim Murray, tim.murray@gmg.com.au  [email:tim.murray@gmg.com.au], <a target="_blank" href="http://www.gmg.com.au/">www.gmg.com.au </a><br/> <strong>Difficulty Level: </strong> Advanced <br/> <strong>Requirements: </strong> Flash MX, an audio file <br/> <strong>Topics Covered: </strong> Designing, coding, testing, shared resources, tweening, masking, importing audio, loading external movies <br/> <strong>Assumed Knowledge: </strong> Basic ActionScript, interface familiarity]]></description>
			<author>no@spam.com (Tim Murray)</author>
			<pubDate><![CDATA[Fri, 09 Sep 2005 00:00:00 CDT]]></pubDate>
			<guid isPermaLink="true">http://www.actionscript.org/resources/articles/167/1/Flash-MX-Audio-Player/Page1.html</guid>
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			<title><![CDATA[Yet Another Flash MX Loader]]></title>
			<link>http://www.actionscript.org/resources/articles/165/1/Yet-Another-Flash-MX-Loader/Page1.html</link>
			<description><![CDATA[<body><strong>Tutorial details:</strong> We show you how to plan, design, program, and use the most flexible Flash MX preloader (or loader, depending on how you want to use it). This is for the designers out there who want a better than average loader that allows some creative flexibility in its presentation.<br /> <strong>Written by:</strong> Tim Murray [email:tim.murray@gmg.com.au], <a target="_blank" href="http://www.gmg.com.au/">www.gmg.com.au</a><br /> <strong>Difficulty Level:</strong> Advanced<br /> <strong>Requirements:</strong> Flash MX, some largish images and sound files<br /> <strong>Topics Covered:</strong> Designing, coding, testing, shared resources, getBytes commands, _parent object<br /> <strong>Assumed Knowledge:</strong> Basic math, basic ActionScript, interface familiarity</body>]]></description>
			<author>no@spam.com (Tim Murray)</author>
			<pubDate><![CDATA[Fri, 09 Sep 2005 00:00:00 CDT]]></pubDate>
			<guid isPermaLink="true">http://www.actionscript.org/resources/articles/165/1/Yet-Another-Flash-MX-Loader/Page1.html</guid>
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			<title><![CDATA[Object VR In Flash MX]]></title>
			<link>http://www.actionscript.org/resources/articles/164/1/Object-VR-In-Flash-MX/Page1.html</link>
			<description><![CDATA[<body><strong>Tutorial details:</strong> Ever wanted to do Object VR without QuickTime? We show you how to rotate objects in Flash, step by step from initial concepts to testing.<br /> <strong>Written by:</strong> Tim Murray [email:tim.murray@gmg.com.au], <a target="_blank" href="http://www.gmg.com.au/">www.gmg.com.au</a><br /> <strong>Difficulty Level:</strong> Advanced<br /> <strong>Requirements:</strong> Flash MX, an QTVR Object VR file (or similar)<br /> <strong>Topics Covered: </strong>Designing, coding, testing, shared resources, trace(), gotoAndStop() , _parent object, _xmouse, _totalframes<br /> <strong>Assumed Knowledge:</strong> Basic math, basic ActionScript, interface familiarity, video compression and keyframing<br /> <a href="/resources/content_images/12/flash-object-vr.zip"><strong>Download FLAs</strong></a></body>]]></description>
			<author>no@spam.com (Tim Murray)</author>
			<pubDate><![CDATA[Fri, 09 Sep 2005 00:00:00 CDT]]></pubDate>
			<guid isPermaLink="true">http://www.actionscript.org/resources/articles/164/1/Object-VR-In-Flash-MX/Page1.html</guid>
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			<title><![CDATA[Flash MX Skip Intro]]></title>
			<link>http://www.actionscript.org/resources/articles/123/1/Flash-MX-Skip-Intro/Page1.html</link>
			<description><![CDATA[<strong>Tutorial details:</strong> A short discussion on the pros and cons of the Flash intro. We also develop a clever "skip intro" button and explain the advantage of sharing resources between your Flash files. <br/> <strong>Written by </strong>: Tim Murray, tim.murray@gmg.com.au  [email:tim.murray@gmg.com.au], <a target="_blank" href="http://www.gmg.com.au/">www.gmg.com.au </a><br/> <strong>Difficulty Level: </strong> Intermediate <br/> <strong>Requirements: </strong> Flash MX <br/> <strong>Topics Covered: </strong> Avoiding the intro, sharing resources, skip intro buttons <br/> <strong>Assumed Knowledge: </strong> Basic ActionScript, interface familiarity, loading multiple SWF files, basic intro movies <br/><span name="KonaFilter"><strong>Download FLAs: </strong><a  href="resources/content_images/12/intro.zip">intro.fla (160kb)</a> and <a  href="resources/content_images/12/main.zip">main.fla (127kb)</a></span>]]></description>
			<author>no@spam.com (Tim Murray)</author>
			<pubDate><![CDATA[Fri, 09 Sep 2005 00:00:00 CDT]]></pubDate>
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