<?xml version="1.0" encoding="utf-8"?><?xml-stylesheet href="http://www.actionscript.org/resources/templates/Default/RssDisplay.xslt" type="text/xsl"?>
		<rss version="2.0">
		  <channel>
				<title>ActionScript.org Flash, Flex and ActionScript Resources</title>
				<link>Articles - Flex</link>
				<description />
				<language>en-us</language>
				<copyright>http://www.actionscript.org/resources</copyright>
				<generator>N/A</generator>
				<webMaster>no email provided</webMaster>
				<lastBuildDate>http://www.actionscript.org/resources</lastBuildDate>
				<ttl>20</ttl>

					<item>
					  <title>JavaScript and VBScript Injection in ActionScript 3</title>
					  <link>http://www.actionscript.org/resources/articles/745/1/JavaScript-and-VBScript-Injection-in-ActionScript-3/Page1.html</link>
					  <description>
Difficulty: ModerateTime Taken: 25 minutesDescription: Script Injection in ActionScript 3: Using Wrapper Functions to inject JavaScript and VBScript into a webpage through Flash ActionScript 3
This article will show how to inject and execute complete JavaScript and VBScript functions, class objects and applications into a webpage through ActionScript 3's ExternalInterface Class. In addition, we will show how to store and modify complete JavaScript and VBScript scripts directly within AS3 sourcecode, where they may be safely kept until needed.Readers should be familiar with ActionScript's ExternalInterface Class. In addition, competence with JavaScript and the Document Object Model (DOM) is recommended. </description>
					  <author>Peter McBride</author>
					  <pubDate>Wed, 26 Mar 2008 00:00:00 -0500</pubDate>
					 
					</item>

				

					<item>
					  <title>Object Oriented Programming in AS3</title>
					  <link>http://www.actionscript.org/resources/articles/684/1/Object-Oriented-Programming-in-AS3/Page1.html</link>
					  <description>
ActionScript 3.0 is called object-oriented because it supports inheritance, encapsulation and polymorphism. This tutorial provides a quick explaination of each.</description>
					  <author>Anton Krasnoschok</author>
					  <pubDate>Thu, 01 Nov 2007 00:00:00 -0500</pubDate>
					 
					</item>

				

					<item>
					  <title>Developing Flash Components for Flex</title>
					  <link>http://www.actionscript.org/resources/articles/654/1/Developing-Flash-Components-for-Flex/Page1.html</link>
					  <description>Adobe is about to release a new development kit for Adobe Flex. This tools will help Flash develpers create Flex Components by using Flash IDE. I try to make a small sample by using this tool.</description>
					  <author>Tolga Ozdemir</author>
					  <pubDate>Sun, 26 Aug 2007 00:00:00 -0500</pubDate>
					 
					</item>

				

					<item>
					  <title>Flex 2.0 ItemRenderers</title>
					  <link>http://www.actionscript.org/resources/articles/548/1/Flex-20-ItemRenderers/Page1.html</link>
					  <description>Difficulty: BeginnerTime:&#160;15 minutesDescription: ItemRenderers - what, where, when, and&#160;why.&#160; After developing Flex 2.0 applications for nearly a year (since Beta 2), I discovered ItemRenderers!&#160; ItemRenderers are simple to implement and give greater control over the look and layout of your Flex 2.0 applications.&#160;</description>
					  <author>Nathan Daniel</author>
					  <pubDate>Fri, 19 Jan 2007 00:00:00 -0600</pubDate>
					 
					</item>

				

					<item>
					  <title>Flex 2 and Flash 9 Together?</title>
					  <link>http://www.actionscript.org/resources/articles/501/1/Flex-2-and-Flash-9-Together/Page1.html</link>
					  <description>Tutorial Details:Written by: Hasan OtuomeTime: 10-15 minutesDifficulty: Beginner - IntermediateRequirements: Flash 9/Flex 2/ActionScript 3Topics Covered: Application inter-communicationAssumed Knowledge: NoneThis tutorial gives a quick overview of how to integrate these (2) great technologies.</description>
					  <author>Hasan Otuome</author>
					  <pubDate>Wed, 08 Nov 2006 00:00:00 -0600</pubDate>
					 
					</item>

				

					<item>
					  <title>Intro to E4X</title>
					  <link>http://www.actionscript.org/resources/articles/222/1/Intro-to-E4X/Page1.html</link>
					  <description>Tutorial Details:Written by: Hasan OtuomeTime: 10-15 minutesDifficulty: Beginner IntermediateRequirements: Flash 9/Flex 2/ActionScript 3Topics Covered: XMLAssumed Knowledge: Dealing with XML in ActionScript 2You can grab the tutorial files hereThis tutorial gives a brief introduction to ActionScript 3's new weapon for XML, E4X.</description>
					  <author>Hasan Otuome</author>
					  <pubDate>Sun, 03 Sep 2006 00:00:00 -0500</pubDate>
					 
					</item>

				

					<item>
					  <title>Flex and MVC - Part I</title>
					  <link>http://www.actionscript.org/resources/articles/751/1/Flex-and-MVC---Part-I/Page1.html</link>
					  <description>This article will explain how to use MVC design pattern in Flex. MVC (Model View Controller) is a very common architectural design pattern in software engineering. It helps in seperating the view with the model and the controller and also introduces a great level of de-coupling while making sure that there is right set of code reuse.In J2EE world there are frameworks like Struts, JSF that implement MVC in a very effective way. This series of articles will focus on explaining how can you effectively use the MVC design pattern in Flex. In Part I, I will explain the hand-rolled way of usng MVC. </description>
					  <author>Kapil Viren Ahuja</author>
					  <pubDate>Wed, 31 Dec 1969 18:00:00 -0600</pubDate>
					 
					</item>

				
				  </channel>
				</rss>
			