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		<title><![CDATA[ActionScript.org Flash, Flex and ActionScript Resources - Articles - Intermediate]]></title>
		<link>http://www.actionscript.org/resources</link>
		<description><![CDATA[ActionScript.org is the premier ActionScript developer community online for Flash and Flex users. One of the largest such sites in the world, ActionScript.org caters for designers and developers at all skill levels. The site includes thousands of tutorials, open source movies and scripts, support forums, reviews, scene news, a fully featured Flash jobs and employment section and much more.]]></description>
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		<copyright><![CDATA[http://www.actionscript.org/resources]]></copyright>
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		<webMaster>general.redirect@gmail.com</webMaster>
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			<title><![CDATA[Actionscript and timelines]]></title>
			<link>http://www.actionscript.org/resources/articles/943/1/Actionscript-and-timelines/Page1.html</link>
			<description><![CDATA[A deep down explanation of exactly how timelines, framescripts and actionscript interact.<br/>]]></description>
			<author>no@spam.com (Henrik Andersson)</author>
			<pubDate><![CDATA[Fri, 06 Nov 2009 01:00:00 CST]]></pubDate>
			<guid isPermaLink="true">http://www.actionscript.org/resources/articles/943/1/Actionscript-and-timelines/Page1.html</guid>
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			<title><![CDATA[Twitter application tutorial and source code from Sony Ericsson!]]></title>
			<link>http://www.actionscript.org/resources/articles/940/1/Twitter-application-tutorial-and-source-code-from-Sony-Ericsson/Page1.html</link>
			<description><![CDATA[For those of you who are wondering how applications like twitter can be developed for mobile phones like Sony Ericsson devices. Well fortunately Sony Ercisson has recently published a tutorial for this purpose. Though the tutorial focuses more on the use of Sony Ericsson Flash Lite 2.2 UI Components in developing real mobile applications. Developers can still have access to the source files and the supporting MXP plug-ins. The Twitter application of this tutorial allows users to browse and post tweets.<br/><br/>Note: Support for Project Capuchin is required for the application to run on the phone. A list of phones supporting Project Capuchin can be found <a  href="http://developer.sonyericsson.com/device/searchDevice.do">here</a>.<span id="anchor_div"></span><br/>]]></description>
			<author>no@spam.com (Youness -)</author>
			<pubDate><![CDATA[Tue, 03 Nov 2009 09:30:00 CST]]></pubDate>
			<guid isPermaLink="true">http://www.actionscript.org/resources/articles/940/1/Twitter-application-tutorial-and-source-code-from-Sony-Ericsson/Page1.html</guid>
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			<title><![CDATA[Sony Ericsson Flash Lite UI components and project Capuchin]]></title>
			<link>http://www.actionscript.org/resources/articles/934/1/Sony-Ericsson-Flash-Lite-UI-components-and-project-Capuchin/Page1.html</link>
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<p><span style="font-size: 10pt;" ,="" sans-serif="" ;="">This
tutorial shows how to use Sony Ericsson Flash Lite 2.0 UI Components in developing
real mobile applications.<br/>
<br/>
The MP3 Player application lists MP3 files in the &#08220music&#08221 folder on the memory
card in the phone, builds a playlist and gives the user possibility to play a
selected song or go to next/previous song. The following data is displayed for
the song being played: ID3 tag (if available), music length and remaining time.<u1:p></u1:p></span><span ,="" sans-serif="" ;=""><o:p></o:p></span></p>

<p><strong><span style="font-size: 10pt;" ,="" sans-serif="" ;="">Note</span></strong><span style="font-size: 10pt;" ,="" sans-serif="" ;="">: Support for
Project Capuchin is required for the application to run on the phone. A list of
phones supporting Project Capuchin can be found at: <span style="color: rgb(29, 120, 177);"><a  href="http://developer.sonyericsson.com/device/searchDevice.do?defaultSearch=true&attributes=e3b7531a-468c-40c5-9e54-8b1ce192ebb3"><span style="color: purple;">http://developer.sonyericsson.com/device/searchDevice.do?defaultSearch=true&attributes=e3b7531a-468c-40c5-9e54-8b1ce192ebb3</span></a></span>.</span><span ,="" sans-serif="" ;=""><o:p></o:p></span></p>

]]></description>
			<author>no@spam.com (Youness -)</author>
			<pubDate><![CDATA[Wed, 21 Oct 2009 02:00:00 CDT]]></pubDate>
			<guid isPermaLink="true">http://www.actionscript.org/resources/articles/934/1/Sony-Ericsson-Flash-Lite-UI-components-and-project-Capuchin/Page1.html</guid>
		</item>
		<item>
			<title><![CDATA[Creating a Reflection Effect with AS3]]></title>
			<link>http://www.actionscript.org/resources/articles/916/1/Creating-a-Reflection-Effect-with-AS3/Page1.html</link>
			<description><![CDATA[A full tutorial about creating a reflection effect with actionscript3.<br/>]]></description>
			<author>no@spam.com (Jean André Mas)</author>
			<pubDate><![CDATA[Mon, 17 Aug 2009 10:30:00 CDT]]></pubDate>
			<guid isPermaLink="true">http://www.actionscript.org/resources/articles/916/1/Creating-a-Reflection-Effect-with-AS3/Page1.html</guid>
		</item>
		<item>
			<title><![CDATA[Simple Enemies]]></title>
			<link>http://www.actionscript.org/resources/articles/905/1/Simple-Enemies/Page1.html</link>
			<description><![CDATA[Dynamically creating multiple enemies to 'shoot' with the 'gun' you created in my last tutorial.<span></span> <br/><br/>]]></description>
			<author>no@spam.com (Andy Crockett)</author>
			<pubDate><![CDATA[Mon, 20 Jul 2009 14:00:00 CDT]]></pubDate>
			<guid isPermaLink="true">http://www.actionscript.org/resources/articles/905/1/Simple-Enemies/Page1.html</guid>
		</item>
		<item>
			<title><![CDATA[Using integrated animation properties in SPAS 3.0]]></title>
			<link>http://www.actionscript.org/resources/articles/889/1/Using-integrated-animation-properties-in-SPAS-30/Page1.html</link>
			<description><![CDATA[<span style="font-weight: bold;">Difficulty</span>: Easy<br/><span style="font-weight: bold;">Time Taken</span>: 15 minutes<br/><span style="font-weight: bold;">Summary</span>: In this tutorial, we will create a basic effect that can fast be
adapted to all kind of applications, such as widgets or tool palettes.<br/>The effect consists in an autonomous &#08220popup&#08221 window which is able to
show or hide its content when the user clicks on its title bar.]]></description>
			<author>no@spam.com (Pascal ECHEMANN)</author>
			<pubDate><![CDATA[Sat, 20 Jun 2009 04:30:00 CDT]]></pubDate>
			<guid isPermaLink="true">http://www.actionscript.org/resources/articles/889/1/Using-integrated-animation-properties-in-SPAS-30/Page1.html</guid>
		</item>
		<item>
			<title><![CDATA[Change text formating of cells in DataGrid]]></title>
			<link>http://www.actionscript.org/resources/articles/887/1/Change-text-formating-of-cells-in-DataGrid/Page1.html</link>
			<description><![CDATA[Short tutorial of how to change text formatting for individual cells of a DataGrid<br/>]]></description>
			<author>no@spam.com (Tecsi Aron)</author>
			<pubDate><![CDATA[Fri, 19 Jun 2009 04:30:00 CDT]]></pubDate>
			<guid isPermaLink="true">http://www.actionscript.org/resources/articles/887/1/Change-text-formating-of-cells-in-DataGrid/Page1.html</guid>
		</item>
		<item>
			<title><![CDATA[Creating AIR widgets using SPAS 3.0 and Flash]]></title>
			<link>http://www.actionscript.org/resources/articles/875/1/Creating-AIR-widgets-using-SPAS-30-and-Flash/Page1.html</link>
			<description><![CDATA[In this tutorial we will see how it is easy to create AIR widgets using SPAS 3.0 "uiobjects" and the Flash IDE.<br/><br/><span style="font-weight: bold;">Taken time: 30 min.</span><br style="font-weight: bold;"><span style="font-weight: bold;">Difficulty: intermediate</span><br/><style type="text/css">!--
@page { margin: 2cm }
P { margin-bottom: 0.21cm }
--></style>]]></description>
			<author>no@spam.com (Pascal ECHEMANN)</author>
			<pubDate><![CDATA[Thu, 09 Apr 2009 11:00:00 CDT]]></pubDate>
			<guid isPermaLink="true">http://www.actionscript.org/resources/articles/875/1/Creating-AIR-widgets-using-SPAS-30-and-Flash/Page1.html</guid>
		</item>
		<item>
			<title><![CDATA[Shooting Bullets]]></title>
			<link>http://www.actionscript.org/resources/articles/873/1/Shooting-Bullets/Page1.html</link>
			<description><![CDATA[<span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: -webkit-monospace; font-size: 13px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: pre-wrap; widows: 2; word-spacing: 0px;">Firing off bullets (or attaching MovieClips with ActionScript in them) is very simple and effective in lots of ways other than just bullets.</span>]]></description>
			<author>no@spam.com (Andy Crockett)</author>
			<pubDate><![CDATA[Mon, 23 Mar 2009 22:00:00 CDT]]></pubDate>
			<guid isPermaLink="true">http://www.actionscript.org/resources/articles/873/1/Shooting-Bullets/Page1.html</guid>
		</item>
		<item>
			<title><![CDATA[Creating multi-player game - TicTacToe]]></title>
			<link>http://www.actionscript.org/resources/articles/871/1/Creating-multi-player-game---TicTacToe/Page1.html</link>
			<description><![CDATA[A step by step tutorial making a multi-player game in flash/flex(AS3).<br/>]]></description>
			<author>no@spam.com (Prashanth Hirematada)</author>
			<pubDate><![CDATA[Tue, 03 Mar 2009 21:30:00 CST]]></pubDate>
			<guid isPermaLink="true">http://www.actionscript.org/resources/articles/871/1/Creating-multi-player-game---TicTacToe/Page1.html</guid>
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